Where are all the Blender heads?

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
User avatar
aLeXXtoR
Licensed Customer
Posts: 294
Joined: Sat Oct 29, 2011 5:38 pm
Location: Russia, St. Ptetersburg
Contact:

The video (as I promised): https://vimeo.com/68367070 (Blender + Octane + AE)
Win 10 Pro 64bit | GeForce RTX 2070 SUPER 8Gb | AMD Ryzen 7 3700X | 32GB RAM
WebSite
Showreel
dafassi
Licensed Customer
Posts: 110
Joined: Wed May 01, 2013 7:04 pm
Location: germany
Contact:

Beautyful work :)!
WIN7 64bit • 32GB DDR5 RAM • Intel i7 6x4GHz • GeForce GTX780 • Blender
arnaud
Licensed Customer
Posts: 30
Joined: Fri Dec 28, 2012 4:15 pm
Location: FRANCE

I think it could be more active if a plug in to integrate blender in octane would be available.

I'm not sure that otoy are on way to develop one? :/
Blender 2.65/ octane 1.1
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

arnaud wrote:I think it could be more active if a plug in to integrate blender in octane would be available.

I'm not sure that otoy are on way to develop one? :/
You've been out of the loop...
http://render.otoy.com/forum/viewtopic.php?f=7&t=27350
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
arnaud
Licensed Customer
Posts: 30
Joined: Fri Dec 28, 2012 4:15 pm
Location: FRANCE

Right Kavorka, i had missed this topic, but blender's fellowship is enormous, and first plug in were for licence like autodesk, not for free licence as blender, just an observation ;)
Blender 2.65/ octane 1.1
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

arnaud wrote:Right Kavorka, i had missed this topic, but blender's fellowship is enormous, and first plug in were for licence like autodesk, not for free licence as blender, just an observation ;)

True, and i agree they could have used a Blender plugin much much sooner. Jimstar talks about the problems developing a plugin for Blender keeping in the legal guidelines for Blenders opensource license. I think they shied away from doing it for a while because of these difficulties. If Jimstar didn't have to make absolutely sure there is nothing in the code we shouldn't be able to see, I think we would be in Beta right now. Hopefully Beta happens soon :/

Once this goes live, I think we will see a large increase in Blender users. The small price tag for Octane makes it a logical next step for Cycles users (especially if they already have CUDA cards).
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
megacal
Licensed Customer
Posts: 151
Joined: Sun Mar 20, 2011 10:58 pm
Location: Escondido, California, USA
Contact:

Where are all the Blender heads?
??
That's still the question...seems like a lukewarm response so far judging by the
threads.

I thought OR4B would sell like gelatos on hot day in Naples! :o

Maybe it will go viral once there's more positive feedback.

There should be some tutorials to go with it, though. So far I'm winging it
trying to compare the settings for StandAlone.

Don't hesitate...just get it. ;)
2 GPUs: Zotac GTX 580 1.5gb Amp! GPU for Octane....Galaxy 210 1gb for display
CPU: AMD Phenom II X4 955,3.2 ghz RAM: 8gb OS: Win7 64
User avatar
pixelrush
Licensed Customer
Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

I am not really sure they have satisfied the license conditions so I am holding off buying it + I am not really sure Otoy is actively developing things I would prefer. Tending to think I won't bother upgrading much more and will stay with v1.xx stand alone. Honestly I don't have very demanding render needs anyway. It might be good enough as is. Cycles continues to move ahead for artistic purposes quite well... :roll:
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
megacal
Licensed Customer
Posts: 151
Joined: Sun Mar 20, 2011 10:58 pm
Location: Escondido, California, USA
Contact:

I like it a lot...it makes setup so much easier.

AND it rendered the same scene 3.6x fasterthan Blender2.68/Plugin 1.19/StandAlone combo.

I found I can also have at least 2 instances of OR4B rendering at the same time (not sure if the speed is decreased), as well as an instance of StandAlone (if you wanted).

You just can't have the Rendered mode on in more than one instance at the same time (at least
I couldn't).

The only advantage of StandAlone so far is the Live Material DB, but OR4B is supposed to
get it down the road.

Too bad there isn't a demo so you can try before you buy. Maybe they could just have a temporary license. Once you try it, I bet you'd wonder how you ever did without it. ;)
2 GPUs: Zotac GTX 580 1.5gb Amp! GPU for Octane....Galaxy 210 1gb for display
CPU: AMD Phenom II X4 955,3.2 ghz RAM: 8gb OS: Win7 64
Post Reply

Return to “Blender”