Skin Rendering

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xxdanbrowne
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Austin is a rocking town. I was briefly there back in the day, staying in the dorms with a buddy at Austin State. I spent the entire two months hammered. I think the name of the bar was "the black cat" or some such. Anyways.. sorry to digress from the topic at hand:
Your renders are sweet. Can't wait to see the eyes.
Witpapier
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My custom sss ive been working on. always learning.:) hdr light 3000 samples
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My custom sss material
My custom sss material
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nildoe
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thx for that Tony, i will be waiting for it! :)

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tonysculptor
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Update: I was working on an eyeball material, and still haven't had time for the full braindump. But it will happen soon.
Tony Reynolds

i7 6 Core Processor | 680 GTX x 3, 4 GB VRAM | 128 GB Ram
tonysculptor
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some progress, but I definitely have some tweaks to do.Image
Tony Reynolds

i7 6 Core Processor | 680 GTX x 3, 4 GB VRAM | 128 GB Ram
xxdanbrowne
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It's coming along pretty well though.

Is the hair transmapped or is it polygon hair? I can't tell. But I like the specular on the right side of it.
Witpapier
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tonysculptor wrote:some progress, but I definitely have some tweaks to do.Image
THis really looks great. :)
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chris_solo
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Awesome work!!! :!:

I'm waiting your Macro... :D


++Chris
xxdanbrowne
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This *is* awesome but you should see some of his other stuff.
tonysculptor
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Still striving for better. I did some tweaks on the skin material (no new setups), and eyes. After I am done tweaking (by Monday evening), I will post all the info, I'm just concentrating on getting it right for me first.
The hair is geometry hair, and I am still tweaking the styling a bit. I will be adding actual geo whiskers and peachfuzz soon. I did some tweaks on the polypaint too.
I was asked if the model was a low res mesh with normals applied. Yes and no - its a high res mesh that has normals applied to get to the detail level that I can't get to with geo due to video memory restrictions. I added two images, one to show the actual sculpt in ZBrush, and a detail render to show my eye material update. More coming, sorry to keep you all waiting for a more detailed how to, but I have to put my own work first :).

Image
Image
Tony Reynolds

i7 6 Core Processor | 680 GTX x 3, 4 GB VRAM | 128 GB Ram
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