Hi,
I was just wondering where to acces the value nodes in blender:
According to the standalone manual following Values are available (in standalone):
Bool — A value that can be either true or false
Float — A single value slider adjusts the value
Float2 — Two value sliders adjusts the value (X,Y). The range of the values are dictated by the parameter it is controlling.
Float3 — Three value sliders adjusts the value (X,Y,Z). The range of the values are dictated by the parameter it is controlling.
Float3DaylightSystem — Used for setting all the properties of the Sun/Sky Environment.
Int — A single value slider that adjusts the value in whole integer steps
Int2 — Two value sliders adjust the value of (X,Y) in whole integer steps
Int2resolution — Two parameters adjust the resolution of the render
int2XY — Two value sliders adjust the value of (X,Y) in whole integers steps
since values are needed for e.g. checks node control I was looking for a float2 or even a float3 but couldn't finf it.
Thus I didn't manage to get bump up and running.
are they still under development or am I missing something out here mates?
thnx!
sven
OctaneRender™ for Blender Value nodes missing?
Inline? don't see that in blender.
let's say I want to use an octane checks texture as a bump in an octane difuse material, and i want to be able to both control the amount of bump and the cheks layout. Where do I start?
For the checks texture there is no options.
When I combine octane nodes with blender nodes (e.g. texture cordinate node) it crashes the software.
thnx
sven
let's say I want to use an octane checks texture as a bump in an octane difuse material, and i want to be able to both control the amount of bump and the cheks layout. Where do I start?
For the checks texture there is no options.
When I combine octane nodes with blender nodes (e.g. texture cordinate node) it crashes the software.
thnx
sven
no probs, you're doing a great job mate!
s.
s.
little bug report --> changing subsurf level in preview mode crashes blender
gr.
sven
gr.
sven
Really Sven? This is a bug that I reported way back on the first alpha version but it quickly got sorted out. I've not had any trouble with subsurf since.nonius wrote:little bug report --> changing subsurf level in preview mode crashes blender
gr.
sven
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
So far the subdivision code can have some issues, I'm still working on it... The issues may depend on mesh geometry...steveps3 wrote:Really Sven? This is a bug that I reported way back on the first alpha version but it quickly got sorted out. I've not had any trouble with subsurf since.nonius wrote:little bug report --> changing subsurf level in preview mode crashes blender
gr.
sven
Really! trust mesteveps3 wrote:Really Sven? This is a bug that I reported way back on the first alpha version but it quickly got sorted out. I've not had any trouble with subsurf since.nonius wrote:little bug report --> changing subsurf level in preview mode crashes blender
gr.
sven
