Radiance, I guess multi-material meshes are in your plans for future Octane releases? (I see the .obj file format does support multi-materials)... If Octane had this, it would be such a time-saver... Oh, and UV-sets as well

so practically, what do i need to do ? nothing ?n1k wrote:It's possibile, in 3ds max, to assign different materials to same mesh through material ID channels which correspond to ID numbers of multimaterial . It's like one material which contains more materials in itself. But I don't have problems exporting such materials to obj files.
Cheers,
n1k
radiance wrote:
so practically, what do i need to do ? nothing ?
Radiance
If you like concept of max multi material you can add it to octane, but for me it's not necessary thing to have.radiance wrote:so practically, what do i need to do ? nothing ?n1k wrote:It's possibile, in 3ds max, to assign different materials to same mesh through material ID channels which correspond to ID numbers of multimaterial . It's like one material which contains more materials in itself. But I don't have problems exporting such materials to obj files.
Cheers,
n1k
Radiance