Hey,
I set up a scene with a building and ground. Daylight. Nice, flawless render.
Then I added a car. First I was a little disappointed the live DB has so few car colors, etc.
But I digress.
Ok same render settings. Suddenly 2 patches of white dots are in the render. One over the car
area, and one on part of the building. Is this from the car glass? I note the car body color actually
looks dull, and needs more gloss.
Are there any fixes for this?
thanks
White dots problem!
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I've seen this before - and I believe it's due to high polished surfaces reflecting too much light (ie. the combination of specular/roughness is too much for the scene lighting you have).
Try hotpixel_removal 0, caustic_blur 1 and reduce the specular amount of the car paint.
Also - suggest posting a screenshot of the material and the render in the general forum here - I'm sure someone else can provide a better answer.
Paul
Try hotpixel_removal 0, caustic_blur 1 and reduce the specular amount of the car paint.
Also - suggest posting a screenshot of the material and the render in the general forum here - I'm sure someone else can provide a better answer.
Paul
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Haha - true. When I've seen these dots, it's been with sun lighting too - although I've only seen it with Inventor scenes - never with Poser - so I'm sure it's a material issue.I note on another forum they said to make your light sources bigger. But I dont see how
that is possible with the sun.
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question