Hi
Sorry for this beginner question.
I saw some great examples of fog renders using an sss object.
The moment the camera is inside the fog object the effect disappears. I tried with normals facing inwards but also this doesn't help. Is there something I've overlooked?
Fog disappears when camera is in sss obj
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You need to put a cam in sphere with inverted normals =) & then these two should be in a box of sss.
cheers
cheers
Hi Glimpse, Thanks.
Is there a way to link the position of an object to a camera or vice verca?
It seems as if that a placement node is only operating on geometry and that you don't have a camera object node? Or is this something one has to do manually?
Is there a way to link the position of an object to a camera or vice verca?
It seems as if that a placement node is only operating on geometry and that you don't have a camera object node? Or is this something one has to do manually?