REGION RENDER extremely important
+1
Win Vista Integral x64 | 2 x GTX 460 | Quad 2,4 GHz | 8 GB
- candemirdesign
- Posts: 34
- Joined: Sat Feb 11, 2012 1:14 pm
4x gtx590roeland wrote:What GPUs do you have in your system?candemirdesign wrote:3-Render really slow down if your gpu ram usage over 1000 mb"1500mb total".(if 980 mb no problem but if its is over 1000mb its hugely slow down.interesting bug)
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Roeland
2x quadro 7000
10 gpu total(now)
we've been asking for this for years...
its a basic feature that the Octane team just don't seem to understand...
its a basic feature that the Octane team just don't seem to understand...
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
We have Render Region in Octane Lightwave plug - yeah, it is pretty f*ing wonderful...
I feel bad for anyone that doesn't have this - or have the great Juanjo as your plug dev.
He is da man.
Oh yeah, we also have material override (and override exclusion - for isolating crap)...
plus some other gems that are not in standalone or other plugs.
I feel bad for anyone that doesn't have this - or have the great Juanjo as your plug dev.
He is da man.
Oh yeah, we also have material override (and override exclusion - for isolating crap)...
plus some other gems that are not in standalone or other plugs.
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles