We need region render feature in Octane 3d max plugin.
3d work revisions are impossible in octane 3dmax now.
this feature must be both in octane render viewport and final render.
but this feature more more important than the speed of the render engine.
I cant use octane render in professional life beasue of no region render..
thanks
REGION RENDER extremely important
- AndreaMannori
- Posts: 153
- Joined: Thu Feb 24, 2011 8:25 am
- Location: Bergamo
+1
Andrea Mannori
win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
yes indeed
+1
+1
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
+1000
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
+1
+ Distributed Rendering
+ Distributed Rendering
Nvidia Titan, Nvidia 580, Nvidia 590 on evga dual 5690 48 gb Ram
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
+1
I make a dark plane with a square hole in the middle close to the camera to simulate region rendering to fix things in animation. It really renders much, much faster but the problem is if you have big depth of field, then the plane gets blurry too.
I make a dark plane with a square hole in the middle close to the camera to simulate region rendering to fix things in animation. It really renders much, much faster but the problem is if you have big depth of field, then the plane gets blurry too.
19 x NVIDIA GTX http://www.borisgoreta.com


Really... we NEEEEEED this.
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM