OctaneRender® for Maya® v1.14 beta [OBSOLETE]

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2011, 2012, 2013 and 2013.5 / 32-bit & 64-bit on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®. Materials from the Live DB are currently not available.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://render.otoy.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 279€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® Beta License" priced at 99€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses,
just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


CHANGES AND FIXES SINCE LAST RELEASE:
  • New 1.14 engine. The big amount of critical changes in this engine, so report please if you will encounter something broken in comparison to previous versions - I will fix it as soon as possible...
  • Now the plugin does not have explicit "Null emission" node (it is redundant entity and has been deprecated in the last Octane engine versions).
  • Fixed the movable proxy animation bug (calus reported).
  • Made the workaround to stop the engine crashes between the frames during long batch animation renderings (sampakinpa reported).
  • Fixed progress window issue when using python command "maya.cmds.octane(render=True, layer=layer_name)" (tailorstore reported).
  • Minor bug fixes...

DOWNLOAD

OctaneRender for Maya v1.14 beta (35.5MB autoinstaller file)


Yours,
The OctaneRender™ Team.
Last edited by JimStar on Sun May 26, 2013 10:42 am, edited 1 time in total.
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cyrillweiss
Licensed Customer
Posts: 91
Joined: Wed Jun 02, 2010 2:52 pm

thx Jim for your great effort! I'm going to test it now.
best regards
cyr
HW01:WIN10x64/X79/i7-3930K/64gb/GPU:1xTitan X, GTX 1080ti, SW:Maya2018/2019, Cinema 4D R20

HW02:WIN10x64/Z370/i7-8700K/64gb/GPU:1xTitan X, GTX 1080ti SW:Maya2018/2019, Cinema 4D R20

etc. ...
arh-osa
Licensed Customer
Posts: 41
Joined: Sun Jun 03, 2012 11:07 am
Location: Russia

Thank you JimStar!
SketchUp Pro 8/ Maya 2012 / W7 64bit / Intel i7 870 / 8GB / 2*GeForce gtx 680 4GB
jmfowler
Licensed Customer
Posts: 278
Joined: Wed Mar 24, 2010 8:27 am
Location: Auckland, New Zealand.
Contact:

seems to be working well, thx Jimstar.
JF.
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
tacihon
Licensed Customer
Posts: 3
Joined: Sat May 04, 2013 1:18 pm

Thank you very much :D
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ZLOy
Licensed Customer
Posts: 42
Joined: Fri Jul 06, 2012 7:04 pm
Location: R.F.

I have problem with shadows :(
When you use function Mate shadows turn black.
Look at the picture.
Attachments
blackShadow.jpg
Sorry for my poor English
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ZLOy
Licensed Customer
Posts: 42
Joined: Fri Jul 06, 2012 7:04 pm
Location: R.F.

add..
shadows aren`t saved in maya.. in standalone Octane its Ok
Attachments
noShadows.jpg
Sorry for my poor English
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

ZLOy wrote:I have problem with shadows :(
When you use function Mate shadows turn black.
Look at the picture.
I think it may be something with your settings in Maya... You can look at this thread for some info: http://render.otoy.com/forum/viewtopic.php?f=28&t=30787
If you will still get this result, can you please give me your scene where I can reproduce it?..

EDIT: OOps.;) Perhaps I know what is the reason - it is rather not your scene problem, it may be the little problem with 1.14 engine. Should be fixed it in next 1.15 version.
Thanks for report.
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Next version HERE.;)
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