Thanks for the reply Jim. I guess the OSX version will arrive eventually.JimStar wrote:Not lower. Just not all is depend on me regarding the OSX version. So the Blender plugin work was started before I've joined Octane team, to not spend the time waiting for OSX support for plugins will be ready - as it is a lot of work for engine developers to implement this support. And Blender users want to be happy too.cravussin wrote:So I suppose now that you joined the octane render team to work on the Blender plugin, the priority for an OSX version is even lower
Don't worry, I've joined Octane team not only for the Blender plugin, there is a lot of work as you see. And I work fast. So, just be a little patient please, and all will be done little by little...
OctaneRender® for Maya® v1.13 beta [OBSOLETE]
Moderator: JimStar
Hi JimStar,
The animation mode "movable proxy" doesn't seem to work for me. From command line or from maya UI it only render the first frame.
I have this error:
"Octane: starting movable proxy animation of frame 2...
Error: Octane: Error refreshing movable proxies. Octane render stopped."
example scene and mayaRenderLog attached.
The animation mode "movable proxy" doesn't seem to work for me. From command line or from maya UI it only render the first frame.
I have this error:
"Octane: starting movable proxy animation of frame 2...
Error: Octane: Error refreshing movable proxies. Octane render stopped."
example scene and mayaRenderLog attached.
- Attachments
-
- debugmovableProxi.zip
- (10.84 KiB) Downloaded 187 times
Pascal ANDRE
I have a problem. I have a scene that I saved on a machine with Octane for Maya, then when I try to load that same scene on a machine without Octane for Maya (or I uninstall OFM), I get this error when I open the Hypershade, or when I try to assign a texture to a material input:
// Error: Cannot find procedure "octaneInsertNodeDir".
This is a pretty bad bug since I can't really work with these scenes, even if I'm not using Octane.
// Error: Cannot find procedure "octaneInsertNodeDir".
This is a pretty bad bug since I can't really work with these scenes, even if I'm not using Octane.
GTX 470 | 16 gigs | AMD 1090T | Win7-x64 | Maya til death!
Thanks for report. I will try to find the reason of it.Reggie wrote:I have a problem. I have a scene that I saved on a machine with Octane for Maya, then when I try to load that same scene on a machine without Octane for Maya (or I uninstall OFM), I get this error when I open the Hypershade, or when I try to assign a texture to a material input:
// Error: Cannot find procedure "octaneInsertNodeDir".
This is a pretty bad bug since I can't really work with these scenes, even if I'm not using Octane.
As a quick workaround - please try to run in the script editor on the machine where you get this error:
Code: Select all
optionVar -remove "renderNodeTypeTreeInitializeUserProc";
optionVar -remove "renderNodeTreeInitializeUserProc";