I've attached a picture that shows what I'm talking about...
I'm even using a material directly downloaded from Ocane Live DB
So... Is it normal?
Thanks in advance

Using 3dsMax 2012+Octane for 3dsmax 1.0
That is not a bug. This is a limitation of bump.filipe_sheepwolf wrote:Hi, I'm not sure this is a bug or something I'm doing wrong, but everytime I add a bumpmap to a material, the shadow on that object looks weird to me (too sharp)
I've attached a picture that shows what I'm talking about...
I'm even using a material directly downloaded from Ocane Live DB
So... Is it normal?
Thanks in advance
Using 3dsMax 2012+Octane for 3dsmax 1.0