Nvidia Fermi Octane Competition (CLOSED)

A forum which hosts Octane Render Artwork Competitions
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mlody47
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Thanks BlessOd, and ofcourse You will NOT look stupid.
I remember Your works from last competition. They were great.
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www.behance.net/mlody47
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

Hi everyone, just a quick note to remind everyone the competition is closing in 2 days, so if anyone still is working on a submission, make sure you submit it before the day after tomorrow...

Radiance
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ROUBAL
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@mlody47 :

Wow, great model and awesome renders ! :shock:

I have finished the revamp of my website and I'm working again on a model since yesterday, but I don't know if I will be able to submit it before the end...
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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BlessOd
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Hi, I have decided to take part)
Model № 1
Robot from the game borderlands. I play with my friend on the network, already a character level 52.
looked at him and decided to model.
idea is to model the clock came when exported rubbish from the garage
picture with two robots
848,201 triangles, rendering 25-30 minutes, 2000 samples \ pixels, resolution 2048 * 1024 (reduced to 1024 * 512)
a picture of a clock and a robot
508,803 triangles, rendering 25-30 minutes, 2000 samples \ pixels, resolution 2048 * 1024 (reduced to 1024 * 512)
Model № 2
PDA model from Samsung. Here the story is simple, I saw and decided to simulate
invented how to make neon lights)
107,124 triangles, render time 20 minutes, 1000-1200 samples \ pixel resolution of 2048 * 1024 (a decrease of 1024 * 512)

All models were made and texturing for the contest.
Attachments
borderlands8.jpg
borderland_confirm3.jpg
borderland_confirm2.jpg
samsung_confirm2.jpg
samsung_confirm3.jpg
samsung3_resize_logo.png
samsung2_resize_logo.png
samsung1_resize_logo.png
borderland8_resize_logo.png
borderland7_resize_logo.png
borderland5_resize_logo.png
borderland4_resize_logo.png
borderland3_resize_logo.png
borderland2_resize_logo.png
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

wonderfull work BlessOd, really nice texturing :)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
saikafu
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this is my entry
about 80% model made in blender3D 20% in zbrush
texture made in gimp
hope you like and sorry about my pool english
cheers~~
Attachments
999999999999999999.png
andrian
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Hi all , here is my series of entries, witch will be updated progressively as soon as more renders are done. All of the renders hit pretty high amount of samples, and was rendered about an hour with resolution up to 3000x2000. On some of the renders I have applied glow and auto color correction within photoshop also removed fireflies and I add frames. I can supply if necessary original untouched PNG files. For every render I post an image showing the rendering process in octane. Good luck to all.
VILLAGE.jpg
MORNING.jpg
COFEE2.jpg
this project was totally changed by the client, and I stop working on it and decide to post the last stage render coz we are back to drawings and this will never make for competition in time.
this project was totally changed by the client, and I stop working on it and decide to post the last stage render coz we are back to drawings and this will never make for competition in time.
This was suppose to be the BMW car on the bridge, since I can't open the OCS file and re-render it, memory limitations, I decided to render only a fragment of that bridge.
This was suppose to be the BMW car on the bridge, since I can't open the OCS file and re-render it, memory limitations, I decided to render only a fragment of that bridge.
Left one is with engine OFF, and right one is when the engine is running driven but OCTANE.
Left one is with engine OFF, and right one is when the engine is running driven but OCTANE.
More like my wet dream to have one of those crazy car tunings on my car.
More like my wet dream to have one of those crazy car tunings on my car.
At some point we were all on a job interview, waiting. :D
At some point we were all on a job interview, waiting. :D
SILENCE.jpg
LISTEN.jpg
NATURE.jpg
TITANS.jpg

Here is the rendering screen grabs I made in RAR file, I cant upload more than 20 images, and I don't want to split my post. If needed I'll post them.
screengrabs.rar
(3.34 MiB) Downloaded 303 times
Thx for watching..

additional updates
cam1 - Copy converted.jpg
1.JPG
2.jpg
4.jpg
3.jpg
5.jpg

Screen grabs:
cam4.jpg
Last edited by andrian on Fri Apr 30, 2010 2:55 pm, edited 3 times in total.
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mlody47
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And who told that its gonna rain with renders?? :lol:
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
3Angels
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Hi, here's my entry. Was not going to post at first as I am relatively new to actually working in 3D.
Render time was 1 hour 46 [2048 x 1024 - 380866 triangles - 549 samples] as I had got on with other things but it was looking good much earlier.
Attachments
Noname.jpg
14 Min
14 Min
Octane.jpg
Chain_Final_large.png
Last edited by 3Angels on Fri Apr 30, 2010 3:52 pm, edited 2 times in total.
Win10 64 | Quadro FX 1700 & GTX 480 | Core 2 Quad Q9650 3.0GHz | 8GB DDR3
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Proupin
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andrian wrote:Hi all , here is my series of entries, witch will be updated progressively as soon as more renders are done. All of the renders hit pretty high amount of samples, and was rendered about an hour with resolution up to 3000x2000. On some of the renders I have applied glow and auto color correction within photoshop also removed fireflies and I add frames. I can supply if necessary original untouched PNG files. For every render I post an image showing the rendering process in octane. Good luck to all.
stealthMode++; :lol:

Gorgeous images man, congratulations...
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