OctaneRender® for Maya® v1.11b beta [OBSOLETE]

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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Refracty
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Will it be possible in the future to import octane scenes or material node networks (ocs files)?
renmaxhb
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JimStar

I test a bacthrender, it load the mesh every frame always when all mesh set to Global.

this is GPU's useage , I think it shoud be a line when all mesh set to global.
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renmaxhb
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The picture show: loading mesh spend the bottom time,rendering spend the top time.
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TBFX
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Hi JimStar,
I can't believe it's taken me this long to try it but the matte option on the diffuse material doesn't seem to do anything. I've tested it in the standalone so I'm fairly certain I'm not doing anything wrong in the plugin.

T.
Win10 x64|i7-9750H 2.6 GHz|32 GB RAM | RTX2080 max Q 8GB
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JimStar
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TBFX wrote:Hi JimStar,
I can't believe it's taken me this long to try it but the matte option on the diffuse material doesn't seem to do anything. I've tested it in the standalone so I'm fairly certain I'm not doing anything wrong in the plugin.

T.
Yes, it was already reported.;) I will test it today...
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Reggie
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FINALLY!!!!! This is the first version of Octane for Maya that I can actually use with my scenes. Thank you for fixing the unique naming bug.
GTX 470 | 16 gigs | AMD 1090T | Win7-x64 | Maya til death!
renmaxhb
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Hi, JimStar,

in CMD bacthrender can render but can not save image files !! In maya window bacthrender work fine.
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JimStar
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Next version HERE.;)
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