
Nostromo
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Nice lighting. If I may offer a suggestion or two, The square pattern on the ship looks too generated. The randomness seems two computery. i would suggest a lot more variations of surfaces. Also keep an eye on edges. sharp crisp edges are a dead give away for cg models. Also you composition is working well. You shot with a telephoto lens so you might want to adding some fog to the scene. Atmospherics would help sell the idea that this is a massive ship. Over all its a great start... just keep adding detail...a craft of this size, you can never have enough detail.