Almost a selfexplaining topic here,
this weekend I gave the bloom another chance. Turned out to be lots of fun to play with.
I´m afraid I forgot where I got the satellite model from.
Texture blackbody emissions & Directlighting create some cool pitch black shadows, with no bouncy GI going nuts.
...still too soft for a lightsource like a close star, but pretty cool.
I apologize for 800x450 px "quality".
c.
[youtube]http://www.youtube.com/watch?v=B8IsE3RkQJ4&feature=youtu.be[/youtube]
Bloom test animation with satellite/sun.
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
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We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.