It can be used too much, but I like this kind of effect when the DOF changes in a video and the focus turns from a far close object to a near object.
It's more of an artistic feature then pure realism.
Edit: Just realized you were talking about chromatic aboration, ya, that is easy to overdo
New DOF control
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
It is the same with vignetting. A good lens will show les vignetting but still we have this feature in octane and i think it is handy and use it a lot. No need for external post production.
I wouldn't mind to have a slider for CA (chromatic aberration) and edge blur in the imager node.
Yes, it is easy to overdo so this slider should be limited to a reduced effect (CA)
I wouldn't mind to have a slider for CA (chromatic aberration) and edge blur in the imager node.
Yes, it is easy to overdo so this slider should be limited to a reduced effect (CA)

+1 for a true optic system, i mean like with photo, aperture changes DOF...That's exactly my pointThe exposure controls are already separate in the Imager, are post process, and don't restart the render. My thought was to have the same type of fstop equivalent control for DOF, and see the camera controls themselves evolve into something more in line with the photo camera concept, like using a 50mm lens focal length @ f1.8 or a 200mm focal @ f11 instead of having to break out the math to calculate the equivalent form the existing camera FOV/Focal depth/aperture settings.
This all looks lovely BTW Karba, and I second for bokeh blade/pattern masking. That would rock!