OctaneRender™ for Cinema 4D released
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Method: Very cool test. Animation and camera is very nice
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote:Method: Very cool test. Animation and camera is very nice
Thank you!There is certainly a postproduction. But I'm doing every time


(sorry for my english)
ASUS P6X58D-E / Nvidia GeForce GTX 780 / 24GB Ram (DDR3) / i7 950 (OC4.2Ghz-without HT) / Windows 7 x64 / and million cooling fans 
VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)

VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)
- SephirothNP
- Posts: 22
- Joined: Wed Dec 05, 2012 8:32 pm
Method wrote:aoktar wrote:Method: Very cool test. Animation and camera is very nice
Thank you. There is certainly a postproduction. But I'm doing every timeAnimation is far from perfect, it was me all about visual realism. I also love planes
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(sorry for my english)









(quits job after seeing Method's result)









This was amazing. Just amazing. What was the render time on your rig, if you don't mind sharing?
Falcon Mach V
i-4390k/32GB
GTX 780Ti
i-4390k/32GB
GTX 780Ti
SephirothNP wrote:Method wrote:aoktar wrote:Method: Very cool test. Animation and camera is very nice
Thank you. There is certainly a postproduction. But I'm doing every timeAnimation is far from perfect, it was me all about visual realism. I also love planes
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(sorry for my english)
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(quits job after seeing Method's result)
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This was amazing. Just amazing. What was the render time on your rig, if you don't mind sharing?
Thank you!

ASUS P6X58D-E / Nvidia GeForce GTX 780 / 24GB Ram (DDR3) / i7 950 (OC4.2Ghz-without HT) / Windows 7 x64 / and million cooling fans 
VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)

VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)
Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).
Thank you
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).
Thank you

ASUS P6X58D-E / Nvidia GeForce GTX 780 / 24GB Ram (DDR3) / i7 950 (OC4.2Ghz-without HT) / Windows 7 x64 / and million cooling fans 
VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)

VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)
at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).
Thank you
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
That's what I thought. It's a shame .. thanks all the sameaoktar wrote:at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).
Thank you

ASUS P6X58D-E / Nvidia GeForce GTX 780 / 24GB Ram (DDR3) / i7 950 (OC4.2Ghz-without HT) / Windows 7 x64 / and million cooling fans 
VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)

VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)
sorry, standart multipass in wipMethod wrote:That's what I thought. It's a shame .. thanks all the sameaoktar wrote:at this moment, can save only one pass in same way render images. Please change kernel to infochannel, and select which info is needed.Method wrote:Hello,
please. I have a problem with the workflow. How do I get information such Material ID, depth, Normals, Position, etc. .... in RLA format (multi-layer)? I would like to use this information to post-production. (DOF, ID Matte, ... etc.).
Thank you
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote:[
sorry, standart multipass in wip
cool Aoktar

ASUS P6X58D-E / Nvidia GeForce GTX 780 / 24GB Ram (DDR3) / i7 950 (OC4.2Ghz-without HT) / Windows 7 x64 / and million cooling fans 
VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)

VFX/CGI, Animation for documentary movies, Music videos, Products renderings, Advertising....3D/2D (small production)
- ardian_ian
- Posts: 70
- Joined: Fri Aug 05, 2011 1:45 am
cannot see the video it said private only..
Win 7 ultimate 64 | Geforce GTX570 + Geforce GTX570 | i7 2600K @4.8GHz | 8GB