We've been testing octane for quite some time now, and we can't seem to make the bump look correctly.
This is the bump map
The first image was used as a normal bump.
The second image is the same but inverted.
We're getting the same result for both of them and that's not the result we are looking for.
We kind of had the same issue with stone too.
Can't seem to make bump work properly
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Set the power of the texture to 0.0, so the bump map is invisible. Then slowly increase the value until you see the bump map.
A bump map has effect in areas where the brightness of the image changes. If you slightly blur the bump map, there is a small gradient from black to white, and it will be easier to make it more visible.
--
Roeland
A bump map has effect in areas where the brightness of the image changes. If you slightly blur the bump map, there is a small gradient from black to white, and it will be easier to make it more visible.
--
Roeland
