Metal Cylinder...very simple model made in SketchUp and rendered with Octane.
Thanks
Metal Cylinder
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
nice metal shader. What settings are using in Octane?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
- FractalBuddha
- Posts: 73
- Joined: Sat Oct 22, 2011 2:26 am
wow I can feel the metal 

Imagine reality
2 x GTX 560 | i7 | windows 7
2 x GTX 560 | i7 | windows 7
Nice texture. Looks heavy.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Hello. Thanks guys for your comments. Much appreciated.
* solomon - nice metal shader. What settings are using in Octane? - METAL MATERIAL FROM LIVE DATABASE (NAME : SCRATCHED METAL). RENDER SETTING: PMC, 200 SAMPLES, 15MINUTES PER IMAGE, COLOR CORRECTION IN GIMP...
* nehale - what was the render time for this? - 15 MINUTES PER IMAGE...
*FractalBuddha - wow I can feel the metal
- THANKS
*ROUBAL - Nice texture. Looks heavy. - I DID JUST ASSIGN THE MATERIAL FROM THE LIVE DATABASE, NO SPECIAL TEXTRURING TECHNIC...THANKS
All the best.
* solomon - nice metal shader. What settings are using in Octane? - METAL MATERIAL FROM LIVE DATABASE (NAME : SCRATCHED METAL). RENDER SETTING: PMC, 200 SAMPLES, 15MINUTES PER IMAGE, COLOR CORRECTION IN GIMP...
* nehale - what was the render time for this? - 15 MINUTES PER IMAGE...
*FractalBuddha - wow I can feel the metal

*ROUBAL - Nice texture. Looks heavy. - I DID JUST ASSIGN THE MATERIAL FROM THE LIVE DATABASE, NO SPECIAL TEXTRURING TECHNIC...THANKS
All the best.
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
- Contact:
Nice material and overall look!
I like simple renders like this.
Keep it up
Cheers,
Silverwing
I like simple renders like this.
Keep it up

Cheers,
Silverwing
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
Looks realy good.
One thing which can make the look a little bit better is to use a larger scratch texture.
I see 4 tiles in the height on the lower cylinder
The texture from the upper should also a little bit rotated around the height, so that the texture doesn´t match the tiles from the lower one.
face
One thing which can make the look a little bit better is to use a larger scratch texture.
I see 4 tiles in the height on the lower cylinder

The texture from the upper should also a little bit rotated around the height, so that the texture doesn´t match the tiles from the lower one.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578