Metal Cylinder

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cadvis
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Posts: 108
Joined: Mon Dec 24, 2012 3:21 pm
Location: UK

Metal Cylinder...very simple model made in SketchUp and rendered with Octane.

Thanks
Attachments
Cylinder01.png
01-P.png
solomon
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nice metal shader. What settings are using in Octane?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
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nehale
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Location: Namibia

what was the render time for this?
Regards
Nehale

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FractalBuddha
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wow I can feel the metal :)
Imagine reality

2 x GTX 560 | i7 | windows 7
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ROUBAL
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Nice texture. Looks heavy.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
cadvis
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Posts: 108
Joined: Mon Dec 24, 2012 3:21 pm
Location: UK

Hello. Thanks guys for your comments. Much appreciated.

* solomon - nice metal shader. What settings are using in Octane? - METAL MATERIAL FROM LIVE DATABASE (NAME : SCRATCHED METAL). RENDER SETTING: PMC, 200 SAMPLES, 15MINUTES PER IMAGE, COLOR CORRECTION IN GIMP...

* nehale - what was the render time for this? - 15 MINUTES PER IMAGE...

*FractalBuddha - wow I can feel the metal :) - THANKS

*ROUBAL - Nice texture. Looks heavy. - I DID JUST ASSIGN THE MATERIAL FROM THE LIVE DATABASE, NO SPECIAL TEXTRURING TECHNIC...THANKS

All the best.
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Silverwing
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Nice material and overall look!
I like simple renders like this.
Keep it up :-)

Cheers,
Silverwing
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Looks realy good.
One thing which can make the look a little bit better is to use a larger scratch texture.
I see 4 tiles in the height on the lower cylinder ;)
The texture from the upper should also a little bit rotated around the height, so that the texture doesn´t match the tiles from the lower one.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
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