Working with Liquids in Glass

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dwr08
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By alll means, please do take Roelands advice; I was not suggesting the opposite.
I was just suggesting an alternate method of doing it that worked perfectly well in Maxwell and Fry, and I guess it's worth trying out in Octane. I'd do so myself now, but I won't be able to give it a go untill the weekend (working 12 hour night shifts currently :roll:).
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Rickky
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The fry and maxwell set up don't work in octane.
Can we have some feedback on this or better a working test scene.
gordonrobb
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What are the fry and maxwell method?
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dwr08
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Ok, here's a very quick and sloppy test with the method I mentioned earlier.
IPR_image.jpg
glass_test.rar
(121.17 KiB) Downloaded 182 times
Feel free to play with it.
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Rickky
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is it physically correct ?
gordonrobb
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It's modelled the way DWR suggested, but not the way the guy from Otoy recommended. Will test it shortly. Just doing a render.
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dwr08
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Joined: Wed Feb 27, 2013 11:58 pm
Location: Spain
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I've had time to sit down and give this a nice go now. Here are the results:
Test2.jpg
The glass on the left is modelled following the Maxwell/Fry technique, and the one on the right is modelled having the volumes slightly overlap, as suggested by Roeland.

Here´s the scene (Lightwave) so you can potter around with it:
glass_test2.rar
(741.28 KiB) Downloaded 180 times
In the end, it all boils down to a matter of what pleases you most. I personally like the meniscus from the left glass, and the projected caustics from the right one.
Core I7-4790k@4,4GHz - 32GB DDR3@1866 - GPU: 2xTITAN Z
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