OctaneRender® for ArchiCAD beta - build 1.11b [OBSOLETE]

Graphisoft ArchiCAD (Integrated Plugin developed by Paul Kinnane)

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rappet
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rappet wrote:Hi Paul,

As you can see I got un incorrectly installed plugin of 1.11.
Immediately reinstalled 1.02b and that was OK again.

greetz, Jeroen
Hi Paul,
I installed your update Release 1.11b2 and everything is perfectemento :D
Greetz, Jeroen

4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
http://www.tapperworks.com
http://www.facebook.com/pages/TAPPERWOR ... 9851341126
http://www.youtube.com/user/Tapperworks/videos
semi_design
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Location: Austria

Hi Paul,
the special characters problem is still there. It seams now that the reference File paths are changed when there are special characters in the filename.
greetz
Sebastian
Attachments
OctaneAC-1_11b_specialchar.jpg
AMD Phenom II X4 @ 3.2GHz, Gigabyte GTX470 SOC 1280MB, 16gb DDR3, WIN8 64
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face_off
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Hi Sebastian

Are there any special characters in the directory name?
If you click on the image button, does it take you to the directory that the image is in?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
semi_design
Licensed Customer
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Joined: Sun May 16, 2010 12:34 pm
Location: Austria

Hi Paul,
yes it does take you to right directory and if you then choose the file it works!
It seams that the special character Files itself are working now, but the Filepath isn't translated correctly during the material conversion.
Greetz
Sebastian
AMD Phenom II X4 @ 3.2GHz, Gigabyte GTX470 SOC 1280MB, 16gb DDR3, WIN8 64
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face_off
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Hi Sebastian

I fixed an issue where if the special character from in the ArchiCAD Material texture, when converting it caused a problem. I hope this fixes your problem. If not, can you pls post the texturemap into this thread and I'll test it.

You can download the updated version from the link at the top of this thread.

1.11b3
- Fixed issue where ArchiCAD materials with texturemap filenames containing special characters were not converting correctly
- Increased the maximum scene size that can be transferred to Octane (from 3 million triangles to 10 million)

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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rappet
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Posts: 1962
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face_off wrote:Hi Sebastian

I fixed an issue where if the special character from in the ArchiCAD Material texture, when converting it caused a problem. I hope this fixes your problem. If not, can you pls post the texturemap into this thread and I'll test it.

You can download the updated version from the link at the top of this thread.

1.11b3
- Fixed issue where ArchiCAD materials with texturemap filenames containing special characters were not converting correctly
- Increased the maximum scene size that can be transferred to Octane (from 3 million triangles to 10 million)

Paul
Hi Paul,

Tnx. I have adjusted my trees back to higher resolution,
and now it could load all the vertices :mrgreen:

For those who like to know numbers:
It took about 16 seconds to load the scene with 821K polygons.
I used 1167 trees, each 670 polygons: 782K,
so the trees are far out the most poly.
Nothing fancy for rendering, but the trees were supposed to be maquette simplified.
btw: the trees are modules and can be changed to more photorealistic trees easily if wanted.
:D

greetings, Jeroen
Attachments
Tapperworks-report-130326-49.jpg
Tapperworks-report-130326-48.jpg

4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
http://www.tapperworks.com
http://www.facebook.com/pages/TAPPERWOR ... 9851341126
http://www.youtube.com/user/Tapperworks/videos
semi_design
Licensed Customer
Posts: 15
Joined: Sun May 16, 2010 12:34 pm
Location: Austria

face_off wrote:Hi Sebastian

I fixed an issue where if the special character from in the ArchiCAD Material texture, when converting it caused a problem. I hope this fixes your problem. If not, can you pls post the texturemap into this thread and I'll test it.

You can download the updated version from the link at the top of this thread.

1.11b3
- Fixed issue where ArchiCAD materials with texturemap filenames containing special characters were not converting correctly
- Increased the maximum scene size that can be transferred to Octane (from 3 million triangles to 10 million)

Paul
Hi Paul
Now it works!
thx
Sebastian
AMD Phenom II X4 @ 3.2GHz, Gigabyte GTX470 SOC 1280MB, 16gb DDR3, WIN8 64
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

An error has been reported regarding a hard-crash of the plugin (see http://render.otoy.com/forum/viewtopic. ... 4&start=20). I have investigated this issue, and the analysis follows:

The plugin constructs Octane nodes such that all scene geometry is packed into one "mesh" node, with a pin for each material in the scene. The pin names on the mesh node correspond to the ArchiCAD Material names. So an ArchiCAD material "Paint 1" will result in a pin name on the "mesh" node called "Paint 1".

I have put a maximum length of the material pin name at 50 characters. This seemed reasonable, since none of the standard ArchiCAD materials were anywhere close to this limit. However it is possible to create new ArchiCAD materials with names > 50 characters. At the moment, these long material names crash the plugin.

The planned fix for this is that any materials with names > 50 characters will popup a warning message to the user when using the plugin, and that scene will not load into Octane until the user has shortened the ArchiCAD material name to under 50 characters.

If anyone has any objections to this solution, pls let me know how!

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

The above solution has now been implemented (ie. limit of 50 characters for Material names).

Pls redownload the installer from the link at the top of this thread.

1.11b4
- Fixed issue where material names > 50 chars long crashes ArchiCAD. The plugin now requires ArchiCAD material names by < 50 characters
- Fixed issue where the wrong default folder was used if you click on the "Image" button when there were special characters in the folder name

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Tlux
Licensed Customer
Posts: 3
Joined: Thu Jun 03, 2010 10:08 pm

Tlux wrote:Hi,
Once opened my project file and start the plugin from Document> Creative
Imaging> OctaneRender, you receive the following message on the screen.....

A critical error has occured
Too many materials. This plugin has capacity for
scenes with up to 1000 materials.


Which means, I do not think that there are more than 1000 materials in the file.
someone can give me a solution...........
thanks
face_off wrote:Hi Tlux.
I've had a detaied look at this, and I think it is related to an issue other than the number of scene materials for which there is an easy fix. There is a thread for reporting issues at http://render.otoy.com/forum/viewtopic.php?f=56&t=29556. Can you pls post your system details (as requested in the thread) in that thread, and I will rectify the problem.
Paul

Hi Paul

my system details
Win7 64bit, GTX570, Intel Q9550, 8Gig RAM, 311.06
Archicad16 build 3270

Thx
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