Octane Render 1.021 beta2.1 RC1 available [obsolete]
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- LetoAtrell
- Posts: 40
- Joined: Thu Apr 15, 2010 8:01 am
Thx for the new RC!!! Works great (MacOS X 10.6.3) ... can't wait to make my fist video with it! Weekend here I come!!!
Mac Pro 8 x 2,8GHz Intel Xenon | MacOS X 10.7 | 12GB RAM | NVidia GeForce 8800GT 512MB
- mnemonicmethod
- Posts: 38
- Joined: Fri Apr 23, 2010 5:53 pm
- Location: Paris
- mnemonicmethod
- Posts: 38
- Joined: Fri Apr 23, 2010 5:53 pm
- Location: Paris
not at all ...
I use it to make some search files nothing more...

I use it to make some search files nothing more...
- mnemonicmethod
- Posts: 38
- Joined: Fri Apr 23, 2010 5:53 pm
- Location: Paris
OK !!! thanks a lot !!!! I'l come back tomorrow...
I'm leaving now...
I'm leaving now...
Just wanted to let everyone know that I created a post with links to tutorials for several ways to convert image sequences into videos using several different software packages. This is very useful with the new animation tools in Octane Render.
Here's the post:
http://www.refractivesoftware.com/forum ... =21&t=1310
Phil
Here's the post:
http://www.refractivesoftware.com/forum ... =21&t=1310
Phil
Win7 64| Two GTX 470s | Phenom II 920 | 8 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
beta2.1 RC1 is not working on linux, whenever I try to start the rendering (via loading ocs, adding obj, or simply adding a material), complete with error no CUDA-capable device is available.
beta2 worked properly.
I have reinstalled the CUDA toolkit 3, reinstalled drivers devdriver_3.0_linux_64_195.36.15.run and still same thing happening (already had installed these versions).
What else I can do?
beta2 worked properly.
I have reinstalled the CUDA toolkit 3, reinstalled drivers devdriver_3.0_linux_64_195.36.15.run and still same thing happening (already had installed these versions).
What else I can do?
LiVux 64bit | Geforce GTX260 Core 216 and GTX470 | i7 860 | 8Gb | Drivers 275.09.07 | Cuda 4.0.17
Hello, as I'm currently rebuilding my website from scratch, I have not much time. It's 03:05 and I have installed the brand new octane version. It works on my Geforce 8800 GTS 512.
As I did with the previous versions, I have used the Zip version, so I can run any previous versions without uninstalling anything if necessary.
I have quickly rendered a turntable animation in low quality at 8s/px : Nice feature !
The multi material picker is a great improvement, and the GUI seems more responsive in the Node inspector area.
However, the bug displaying the Device Manager behind the rendering window is still here, and also affect the new windows of the Turntable animation and Daylight animation as well : They also appear behind the rendering window, with just a visible border, and these windows are difficult to drag on my second screen.
This said, it is a great release and I have no fear : at the end of the movie, bad bugs will die !
As I did with the previous versions, I have used the Zip version, so I can run any previous versions without uninstalling anything if necessary.
I have quickly rendered a turntable animation in low quality at 8s/px : Nice feature !

The multi material picker is a great improvement, and the GUI seems more responsive in the Node inspector area.
However, the bug displaying the Device Manager behind the rendering window is still here, and also affect the new windows of the Turntable animation and Daylight animation as well : They also appear behind the rendering window, with just a visible border, and these windows are difficult to drag on my second screen.

This said, it is a great release and I have no fear : at the end of the movie, bad bugs will die !

French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.