shadow catcher is borked ...
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
or am i missing something ?
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
please disregards,
seem that adding an object emiting light did solve my issue
seem that adding an object emiting light did solve my issue
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
How did you light the scene? If you used a texture environment you have to enable importance sampling, but then it should work.xtrm3d wrote:please disregards,
seem that adding an object emiting light did solve my issue
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Importance sampling is enabled, yes I am using environment only And nope not working on this scene... Although bringing a ""light object "" work ..
Small issue and I can live with it for now
Have way way bigger issue with the octane for maya... That thing is a joke
Small issue and I can live with it for now

Have way way bigger issue with the octane for maya... That thing is a joke

my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
just as a confirmation
importance sampling off
and importance sampling on
as you can see the plan is still visible .. a lot less..but still there
thank you for looking into it
importance sampling off
and importance sampling on
as you can see the plan is still visible .. a lot less..but still there

thank you for looking into it
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
here doing the ""light trick ""
adding a light emmiting sphere with a intensity ads low as possible to brighten the shadow catcher enough and hide the effect
adding a light emmiting sphere with a intensity ads low as possible to brighten the shadow catcher enough and hide the effect
my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
Seems octane tries to cast shadows from car head light. Try to switch it off.xtrm3d wrote:just as a confirmation
importance sampling off
and importance sampling on
as you can see the plan is still visible .. a lot less..but still there![]()
thank you for looking into it
nope.. it's still doing it ..
and even if it was the case.. it would be still very bad.. since i need the headlight on in this case .. ( ok.. do not need . but want
)
and even if it was the case.. it would be still very bad.. since i need the headlight on in this case .. ( ok.. do not need . but want

my little wip thread :
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420
http://render.otoy.com/forum/viewtopic.php?f=6&t=28420