Many thanks to the creator of the Art-Rock texture in the LiveDB, it makes a perfect background.
My own logo in 3D
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- mauricesteenbergen

- Posts: 31
- Joined: Tue Dec 04, 2012 9:37 am
My first public Octane work is my own logo in 3D 
Many thanks to the creator of the Art-Rock texture in the LiveDB, it makes a perfect background.
Many thanks to the creator of the Art-Rock texture in the LiveDB, it makes a perfect background.
Render: Geforce GTX480 (EVGA) (1.5GB) | OC @ 1.0V / 750Mhz
Display: Geforce 8800GT (NVIDIA) (512MB)
OS: Win 7 x64 | CPU: Quad Intel Xeon 2.66GHz (12GB)
Display: Geforce 8800GT (NVIDIA) (512MB)
OS: Win 7 x64 | CPU: Quad Intel Xeon 2.66GHz (12GB)
1973! - I'm impressed!
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
- paoloverona

- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
nice render, I like the mateirals used and the lighting
The logo was first imported in Illustrator for generating the paths?
The logo was first imported in Illustrator for generating the paths?
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
- mauricesteenbergen

- Posts: 31
- Joined: Tue Dec 04, 2012 9:37 am
Yes, the logo was originally made in Illustrator, and opened in Cinema 4D.
There is a great free plugin for C4D that can open native Adobe Illustrator CS6 (and lower) files and extrude, bevel and assign materials (based on layers in AI). It's called CV-Artsmart, it's from Cineversity.
See the tutorial here: http://vimeo.com/55587287
There is a great free plugin for C4D that can open native Adobe Illustrator CS6 (and lower) files and extrude, bevel and assign materials (based on layers in AI). It's called CV-Artsmart, it's from Cineversity.
See the tutorial here: http://vimeo.com/55587287
Render: Geforce GTX480 (EVGA) (1.5GB) | OC @ 1.0V / 750Mhz
Display: Geforce 8800GT (NVIDIA) (512MB)
OS: Win 7 x64 | CPU: Quad Intel Xeon 2.66GHz (12GB)
Display: Geforce 8800GT (NVIDIA) (512MB)
OS: Win 7 x64 | CPU: Quad Intel Xeon 2.66GHz (12GB)
- paoloverona

- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
thanks 
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58