OctaneRender® for 3ds max® v1.11a[Test]
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- wisemanxxx
- Posts: 72
- Joined: Wed Apr 27, 2011 7:48 am
and HDRi importance sampling bug fixed I guess.Thank you
Thanks.Karba wrote:Seems dirt texture doesn't work properly with material preview. We will fix it.Vanya wrote: I do render without problems.
but when I turn to Dirt texture, it happens... and ''max crash''
can you add some new maps in the new release?
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OctaneRender® for 3ds max®
Thank you so much for this release! I love it
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- wisemanxxx
- Posts: 72
- Joined: Wed Apr 27, 2011 7:48 am
I guess there is another bug with HDRi importance sampling. When I switch off alpha shadows there is a lot of fireflies and noise like without importance sampling.But I switch on again they're all gone.
This is what I reported with last version too. Seems it is not fixed.
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Do you have this issue in 1.11a version?wisemanxxx wrote:I guess there is another bug with HDRi importance sampling. When I switch off alpha shadows there is a lot of fireflies and noise like without importance sampling.But I switch on again they're all gone.
- adriano.ol
- Posts: 25
- Joined: Tue Nov 15, 2011 11:16 pm
Having problems trying to make a dome master image (for fulldomes) with new Spherical Camera: I can't reproduce a circular fisheye lens, like vray dome camera does, for Octane tends to "square" the render.
Fov: 180
Fov y: 180
Res: 800x800
Fov: 180
Fov y: 180
Res: 800x800
Hi Karba,
Thank you for the update.
I'm getting random crashes with my different scenes..
Usually when refreshing the octane viewport. or moving vertex of a moveable proxy object, while it is rendering a side.
With or with out dirt texture in the scene.
I had no crashes before.
I cannot reproduce the error this time something has to do with the new things in octane plugin.
Now it's crashing like the old 3dsmax 6 or 2.5 used to crash
FYI
Cheers,
Thank you for the update.
I'm getting random crashes with my different scenes..
Usually when refreshing the octane viewport. or moving vertex of a moveable proxy object, while it is rendering a side.
With or with out dirt texture in the scene.
I had no crashes before.
I cannot reproduce the error this time something has to do with the new things in octane plugin.
Now it's crashing like the old 3dsmax 6 or 2.5 used to crash

FYI
Cheers,
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windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
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