OctaneRender® for 3ds max® v1.11a[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Karba
OctaneRender Team
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Joined: Sat Jun 11, 2011 9:05 am

BUG FIXES SINCE LAST RELEASE:
  • Incorrect samples amount for animation
  • Wrong material assignment for instances
  • gpu priority settings are not saved properly
This version requires video driver 301.42 or higher.

Limitations on old cards
The PMC kernel and the matte material options don't work on old graphics cards (GTX 2xx, compute model < 2.0).

DOWNLOAD

We have 4 separate archives available for download, for Autodesk® 3ds max® 2010, 2011, 2012 and 2013.
Each archive contains the manual and installation text file, and both 32bit and x64 versions of the plugin,
so you only need to download one archive for your 3ds max® version from the following download links:

3ds max® 2010: http://www.refractivesoftware.com/plugi ... v1.11a.zip (50MB ZIP File)
3ds max® 2011: http://www.refractivesoftware.com/plugi ... v1.11a.zip (50MB ZIP File)
3ds max® 2012: http://www.refractivesoftware.com/plugi ... v1.11a.zip (50MB ZIP File)
3ds max® 2013: http://www.refractivesoftware.com/plugi ... v1.11a.zip (50MB ZIP File)


Yours,
The OctaneRender® Team.
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tonycho
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Location: Surabaya - Indonesia
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Thanks for bug fixes Karba ;)
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Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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Elvissuperstar007
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many thanks!
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
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Vanya
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First opened not very happy :(

Yes please!!! as soon as I start to use Dirt map :?
Attachments
Untitled2.jpg

Core i5 76o @ 2.8o GHz | ZOTAC gtx58o AMP 1536Mb | MSI gtx46o 1o24Mb | Corsair ForceGT SSD12o | Gskill 16Gb RAM 16ooMHz
OctaneRender® for 3ds max®
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Elvissuperstar007
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Vanya wrote:First opened not very happy :(

Yes please!!! as soon as I start to use Dirt map :?

dirt work
NVIDIA 580+460
Attachments
5внрн6.jpg
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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mbetke
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Vanya wrote:First opened not very happy :(

Yes please!!! as soon as I start to use Dirt map :?
I have this error once a day with lots of recent versions. Just close and re-open 3dmax again. YOur render may start but you could get "render failed" from time to time with a cryptic "device error" message in the report window.
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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Vanya
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Location: Cyprus
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mbetke wrote:
Vanya wrote:First opened not very happy :(

Yes please!!! as soon as I start to use Dirt map :?
I have this error once a day with lots of recent versions. Just close and re-open 3dmax again. YOur render may start but you could get "render failed" from time to time with a cryptic "device error" message in the report window.
viewport is not open. max failure
Attachments
viewport is not open. max failure.jpg

Core i5 76o @ 2.8o GHz | ZOTAC gtx58o AMP 1536Mb | MSI gtx46o 1o24Mb | Corsair ForceGT SSD12o | Gskill 16Gb RAM 16ooMHz
OctaneRender® for 3ds max®
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gabrielefx
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Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

@Karba

spherical and cilindrical camera option is good but the viewport feedback is useless, at 360-180 degrees we don't see anything in the viewport.

For me you should adopt an helper that works only in the Octane viewport or add an option to switch on-off Max viewport feedback.

Thank you.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Vanya wrote:
mbetke wrote:
Vanya wrote:First opened not very happy :(

Yes please!!! as soon as I start to use Dirt map :?
I have this error once a day with lots of recent versions. Just close and re-open 3dmax again. YOur render may start but you could get "render failed" from time to time with a cryptic "device error" message in the report window.
viewport is not open. max failure
Could you check for licence activation?
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

gabrielefx wrote:@Karba

spherical and cilindrical camera option is good but the viewport feedback is useless, at 360-180 degrees we don't see anything in the viewport.

For me you should adopt an helper that works only in the Octane viewport or add an option to switch on-off Max viewport feedback.

Thank you.
Probably I have to limit fov for 3dsmax viewport
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