very annoying to plug them into each other when i need more than just two layer
thank you for considering it

the way layer shader work* in other software , (mental ray and vray )that sounds awkward to control. Do other programs do this?
In that case, how would you use a mix texture?
I like the way it is, gives you the most control.
what make you think this way ?Yeah it is not the mix material, it is the way you are using it.
Must be a language barrier?xtrm3d wrote:the way layer shader work* in other software , (mental ray and vray )that sounds awkward to control. Do other programs do this?
In that case, how would you use a mix texture?
I like the way it is, gives you the most control.
is fairly similar to the mix shader but instead of having only 2 shader you can mix more of them ..
the mix texture is plugged between each layer
the result is exactly the same
i just wish i could add more shader input instead of doing one mix shader that plug into another one.. that also plug into another one
just for the sake of simplicity
what make you think this way ?Yeah it is not the mix material, it is the way you are using it.
please enlight me with your knowledge
you can layer shader in mental ray using a special nodeWhat exact layer shader are you talking about in Mental Ray?
since the it seem that i am the only one with that perceived issue i guess that i would have to live with the way it is nowits unnecessary imo to have more than 2 inputs, just make more mix materials and plug them in.
having more than 2 inputs would open up a can of worms.