Playing outside in winter

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Rikk The Gaijin
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Here I am again. I've been very busy lately, so I didn't have much time to work on this, but now I finally finished.
I reworked the scene, and added the full body model. For the clothing I used Agisoft PhotoScan to get a realistic base mesh, than I retopologized it in Maya, and sculpted the fine details in zBrush.
Render in Octane, final adjustment in Photoshop/Magic Bullet.

Click here for the 4K version: http://dl.dropbox.com/u/34021721/ren/ren_new_4k.jpg

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Zay
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This is awesome! Always a pleasure to look at your work Rikk :)
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Tugpsx
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Great job, thanks for sharing. You projects are awesome.
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jmfowler
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Looks amazing but I think there is a little bit too much contrast and dark areas in the denim pants in the final rendered image, but the isolated textured image looks correct to me.
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JulioCayetano
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Great job!

Impresive modeling you made with that clothes. Congrats!
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ROUBAL
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Wow, very impressive work ! Realistic characters are the most difficult things in CG, and you seem to master this area ! Congratulations ! :shock:
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
xtrm3d
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very impressive
Rikk The Gaijin
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Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Thank you all for the comments.
Here's a photo of him, as reference. ;)

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icelaglace
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Interesting reference, I think we can improve that render a little...
Especially around the eyes and the eye itself, because the rest is top-notch :D

edit: Yeah, I think it's the eyes; the rest is excellent (as usual)
how are you rendering your eyes?
http://icelaglace.com
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