Anisotropy Glossy

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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Elvissuperstar007
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Anisotropy in the future
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JulioCayetano
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+1
Very handy option when shading stainless steel objects, very common in interiors ( kitchens, bathrooms,etc.).
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manalokos
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you can do it with bump and it works perfectly...
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vinz
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+1000,

1. doing this with bump can create some fireflty with pathtracing and or converge very very slowly( still noisy at 64000 samples ). pmc render it correctly but when animating object pmc useless because of pmc flickering.

2. when using bump on object texture that produce anizo become visible in close up view. ( with texture , bump intensity will affect aniso so it cannot be changed for close-up renders ).

using texture work, but add some constrains to deal with.
so
i vote for anistropic material.... anyway it was my first request in 2010 HAHAHA !!!
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jmfowler
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+10

bump aniso doesn't work with animations....
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gabrielefx
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+0.5
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cyrillweiss
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+1
HW01:WIN10x64/X79/i7-3930K/64gb/GPU:1xTitan X, GTX 1080ti, SW:Maya2018/2019, Cinema 4D R20

HW02:WIN10x64/Z370/i7-8700K/64gb/GPU:1xTitan X, GTX 1080ti SW:Maya2018/2019, Cinema 4D R20

etc. ...
arh-osa
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+1
gradients are more flexible end easier to setup to achieve wanted anisotropy
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A2Zen
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+10
because I do a lot of interior shot :D
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