Mixing environments?
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I was wondering if it is possible to mix environments? I would love to have the daylight environment and combine a little bit if hdri shading also. I know that textures and materials can be mixed. If not, might I suggest a such a node if possible?
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
I am glad I am not the only one wanting to do this. Sometimes an HDR is not perfect but a mix between two would be.
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
yeah, this is useful =) but at the moment the only possible way is to render two separate images and blend them in PS =)
it's not perfect, nor fast, but..at least better than nothing =p
it's not perfect, nor fast, but..at least better than nothing =p
A thing that I am asking for since the early age of Octane is the ability of allowing a material to not cast shadows (non blocking the light).
This would allow to create spherical or cylindrical background with mapped skies and mountains or even far buildings, while using the Daylight system or the HDR environment.
This would allow to create spherical or cylindrical background with mapped skies and mountains or even far buildings, while using the Daylight system or the HDR environment.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.