Portrait of innocence

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Rikk The Gaijin
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Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Thank you guys for the comments!

@pixym: Trust me, I take thousands of photos of him :D
@Refracty: Thank you! You are right about the hair, they drove me crazy, Fibermesh is not the ideal method for creating realistic hair, but until Octane will support spline rendering, I'm gonna have to use those ;)
@bepeg4d: Grazie! Cerco di tenere alto il nome degli italiani! :lol:
@chris_solo: I'll see if I can share it ;)
@niuq.cam: Thanks man, I look forward to your car animation, they are top-notch!
@photonf: the raw zBrush file is about 32 million polys, the retopo mesh is about 3 million (my video cards really had hard time to render this, I really need displacement support ASAP!)
@Tugpsx: Thank you!
@grimm: ahah, thanks but no, it's gonna take a while for me to get there! ;)
@gabrielefx: I'll think about it! :D

If you are interested, here's a little breakdown on the hair and a some closeup to show the work on the skin details.

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mattiagiglio1993
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Joined: Fri Jan 04, 2013 10:22 pm
Location: Sanremo, italia

tuo figlio lo apprezzera di sicuro .. credo sia una delle cose piu dolci che esita, ritrarre il proprio figlio in un pezzo d arte!
amazing work, and very cute idea!
PeterCGS
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Joined: Tue Apr 13, 2010 2:36 pm

Yet another stunning work! My only critiq would be that the hood has a little to sharp angles making it look more like "paper" than cloth. The rest looks amazing!
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
Rikk The Gaijin
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Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

@mattiagiglio1993: Thank you for the kind words! Grazie!
@PeterCGS: Agree on the cloth, it looks too thin and kinda like "paper", I admit I didn't put enough effort into it, the whole jumper was made in half a day, next time I will take it more seriously. Thank you for the critics!
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Refracty
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thanks for sharing the making of.
The hair is indeed a crazy task. This image is a master piece no question. There will always be something that could be improved...
Rikk The Gaijin
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Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Refracty wrote:thanks for sharing the making of.
The hair is indeed a crazy task. This image is a master piece no question. There will always be something that could be improved...
Absolutely true! There will always be something that could be improved, indeed!
I've gathered some critics and suggestions around the web, so I'm gonna start working on an updated version, stay tuned! ;)
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PhillieDFilms
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Wow! Your work is amazing. I am continually amazed at the quality of renders you put out. I don't know if you have posted it already but I'd love to get a detailed look at your material shader settings for these scenes.
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Refracty
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It is always useful to have some thoughts from outside to finish the work.
A few little touch ups on the fabric and hair and this will be crazy real. Wow - can't wait.
Rikk The Gaijin
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Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

PhillieDFilms wrote:Wow! Your work is amazing. I am continually amazed at the quality of renders you put out. I don't know if you have posted it already but I'd love to get a detailed look at your material shader settings for these scenes.
For the skin, look at this thread:
http://render.otoy.com/forum/viewtopic.php?f=5&t=28015
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

For the record, CGTalk refused to accept this image for the gallery, again. :lol:
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