
room with pillows
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Wow Paquito
you are master of AO Rendering
looks Great
you are master of AO Rendering

looks Great
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
cool render paquito,
maybe you should have put little more accuracy with the modelling of the blanket and some pillow too, they look too much "rigid".
...I really love the brick wall.
maybe you should have put little more accuracy with the modelling of the blanket and some pillow too, they look too much "rigid".
...I really love the brick wall.
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
Yes paolo, that kind of stuff is not modeled, but calculated through a cloth simulation. I need to learn more how to properly calculate a soft body, I can make it look good with clothes, but not with closed soft bodies, such as pillows and stuff... Still learning 

- sampakinpa
- Posts: 110
- Joined: Mon Dec 03, 2012 11:46 am
- Contact:
Great work!
Do you use post effects and color correction, gamma etc. from inside octane? If yes, in what way?
Do you use post effects and color correction, gamma etc. from inside octane? If yes, in what way?
2x Xeon E5-2620, 32 GB RAM, 4X GTX1080ti, Windows 10, Octane 3 for Maya 2018, Radeon HD6450 for disply BRIO Animation ltd
- sampakinpa
- Posts: 110
- Joined: Mon Dec 03, 2012 11:46 am
- Contact:
Using layers? or directly on the final render?
2x Xeon E5-2620, 32 GB RAM, 4X GTX1080ti, Windows 10, Octane 3 for Maya 2018, Radeon HD6450 for disply BRIO Animation ltd