room with pillows

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PAQUITO
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Here´s my second scene. AO as usual.
Image
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
Image
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tonycho
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Wow Paquito
you are master of AO Rendering :lol:
looks Great
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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PAQUITO
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Thanks man, there are some issues with the mapping that should be fixed. I will try to redo it.
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
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paoloverona
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Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

cool render paquito,

maybe you should have put little more accuracy with the modelling of the blanket and some pillow too, they look too much "rigid".

...I really love the brick wall.
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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PAQUITO
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Yes paolo, that kind of stuff is not modeled, but calculated through a cloth simulation. I need to learn more how to properly calculate a soft body, I can make it look good with clothes, but not with closed soft bodies, such as pillows and stuff... Still learning :P
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
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sampakinpa
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Great work!
Do you use post effects and color correction, gamma etc. from inside octane? If yes, in what way?
2x Xeon E5-2620, 32 GB RAM, 4X GTX1080ti, Windows 10, Octane 3 for Maya 2018, Radeon HD6450 for disply BRIO Animation ltd
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PAQUITO
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I dont use post production from octane, its always Photoshop, it gives me more fluid and extended control over the image.
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
Image
sampakinpa
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Using layers? or directly on the final render?
2x Xeon E5-2620, 32 GB RAM, 4X GTX1080ti, Windows 10, Octane 3 for Maya 2018, Radeon HD6450 for disply BRIO Animation ltd
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PAQUITO
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Always using adjustments layer, so I can tweak it if needed without destroying the image.
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
Image
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PAQUITO
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Posts: 463
Joined: Wed Nov 21, 2012 4:50 pm
Location: Spain
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Ok, so after some research I finally found how to make a nice pillow deformation. Here is the result: same scene with better deformation and mapping:

Image
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
Image
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