Faster scene loading times

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[email protected]
Licensed Customer
Posts: 134
Joined: Tue Jun 01, 2010 12:52 pm

Hi, a quick question, what is important on graphic card that will load scene into octane faster

for example I'm using 3ds max octane plugin, and when I hit render I have to wait for 10 seconds for scene to load into my card, and than starts to render
render is about 15 sec a frame which is good, but with this it's 25 sec...

what factor on graphic card do I have to look out for if I want faster scene loadings?

Thanks
Windows 10 64bit, Intel i5, 32gb Ram, 2x nvidia 1080ti, Driver: 390.77
RayTracey
OctaneRender Team
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Location: Auckland, New Zealand
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[email protected] wrote:Hi, a quick question, what is important on graphic card that will load scene into octane faster

for example I'm using 3ds max octane plugin, and when I hit render I have to wait for 10 seconds for scene to load into my card, and than starts to render
render is about 15 sec a frame which is good, but with this it's 25 sec...

what factor on graphic card do I have to look out for if I want faster scene loadings?

Thanks
The type or performance of the graphics card does not have any influence on the loading speed, which depends on obj file parsing and scene voxelization times. Expect some major improvements in this area soon.
newske
Licensed Customer
Posts: 126
Joined: Sat Nov 03, 2012 11:51 pm

It would be somewhat dependent on the CPU though, right?

Looking forward to speed increases in this area.. :)
Octane for Rhino | Windows 8.1 x64 | i7-3820 OC | GTX970 4GB OC & GTX 560 Ti 1GB OC | 32GB DDR3
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pixelrush
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Location: Nelson, New Zealand

> Expect some major improvements in this area soon.

Xmas never ends in Octaneland... 8-)
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

multi-threaded voxilization?
I hope this is what this is alluding to...

would be a huge improvement, especially for exporting animations. My animation tests right now are showing 2-3x longer to load the scene than to render it.

Octane just keeps on giving us awesome improvements! I thought features would slow down after 1.0, but I am so glad to see the team really pushing to polish this awesome program :D
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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