
New feature : Shadow Catcher
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
I suppose you mean the diffuse material of the ground, that I want to have transparant? I simply assigned a diffuse material to it, but only the standard settings show up.
No matte.

Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
whersmy wrote:I suppose you mean the diffuse material of the ground, that I want to have transparant? I simply assigned a diffuse material to it, but only the standard settings show up.No matte.
Are you sure you are using 1.01 or 1.02?
it should be right there on the bottom.
Edit: In your post, it says you are using 1.0. You need 1.01 or 1.02 which was just released.
http://render.otoy.com/forum/viewtopic.php?f=33&t=26121
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
I just downloaded it, came from 2.58e and thought that 1.00 was the latest!
Coooool! Will give it a go, thanks kavorka
Coooool! Will give it a go, thanks kavorka

Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
whersmy wrote:I just downloaded it, came from 2.58e and thought that 1.00 was the latest!
Coooool! Will give it a go, thanks kavorka
Here is the change log for the 1.01 release, just so you know all the features that have been added

http://render.otoy.com/forum/viewtopic.php?f=33&t=26011
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
I purposedly bought 4 x 580s, to reduce the rendertime when using a big hdr. Importance sampling is crazy!! 

Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
Hello All,
Is there any solution for the bug regarding the colored shadows on matte materials already?
Nildo
Is there any solution for the bug regarding the colored shadows on matte materials already?
Nildo
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
also additional options for invisible to camera or invisible to reflections makes more competative
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw