Skin surface

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BorisGoreta
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Posts: 1413
Joined: Fri Dec 07, 2012 6:45 pm
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Testing skin rendering in Octane. 3D scan model from http://www.3dscanstore.com/index.php/default/freescan

Just one color map used. It is just a simple Specular material. Looks pretty good out of the box !

I have attached the scene. Just grab the obj and texture from the ten24 link.
Attachments
3D scan.rar
(5.24 KiB) Downloaded 185 times
face-front.jpg
face.jpg
boeing727223
Licensed Customer
Posts: 156
Joined: Mon Nov 14, 2011 3:37 pm

Cool, so this is just a texture map plugged into specular with no SSS? Nice job! :D
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foxid
Licensed Customer
Posts: 196
Joined: Tue Jun 08, 2010 7:07 pm

unreal real
q6600 gtx275 4gbRAM Win 7x86
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face_off
Octane Plugin Developer
Posts: 15711
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Thank you so much for providing the OBJ - it is amazing!
Attachments
head.jpg
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
silviotoledo
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Posts: 28
Joined: Thu Jun 10, 2010 11:53 pm

How much time to render? How many SSS layers?
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face_off
Octane Plugin Developer
Posts: 15711
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

For mine? I think it was around the 2 min mark, but I only have a GTX 550Ti. SSS was as per http://poserphysics.blogspot.com/2012/1 ... hader.html, but with the bump removed and the scale at around 1. Slight modification to the glossy too.
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
silviotoledo
Licensed Customer
Posts: 28
Joined: Thu Jun 10, 2010 11:53 pm

Thanks face_off

I'm planning acquire octane render for massive character rendering when the lightwave plugin will be available. Last face close up I tried using lightwave SSS required 30 minutes rendering on an i7 processor.


BorisGoreta, have you tried the same render on lightwave itself? How about your rendering time?

Silvio Toledo
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