Yes Abstrax, the workflow is done by rendering 2 different sequences, actually 2 separated files named camera.left and camera.right; in each one I changed the camera setting from "channel 0" to "channel 1" ... this method seems to be the right one in fact you can see the camera angle changes into the viewport. It looks like Octane can't identify the left and right camera as an option of the 3d camera...
Obviously I can always manually setup 2 different cameras but this is not great because is time consuming... I should use an xpresso to speed up the process... Thank you for the support, looking forward to hearing from you.
Stereoscopic Camera
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- AndreaMannori
- Posts: 153
- Joined: Thu Feb 24, 2011 8:25 am
- Location: Bergamo
Andrea Mannori
win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
- AndreaMannori
- Posts: 153
- Joined: Thu Feb 24, 2011 8:25 am
- Location: Bergamo
Tomorrow morning I'll tell you more about the Units and Dimensions of the project... now it's time to go to sleep 

Andrea Mannori
win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
- AndreaMannori
- Posts: 153
- Joined: Thu Feb 24, 2011 8:25 am
- Location: Bergamo