OctaneRender™ Standalone v1.01 (obsolete)

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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vipvip
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Joined: Fri Apr 22, 2011 9:28 am

excellent !
Slide3D
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Joined: Mon Nov 26, 2012 2:16 am

medvejo wrote:Yes. I heard it too. Weird
what is your video card?
i7 2600k, 16gb, Quadro FX1800(not use in Octane) + GTX580 1536Mb
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Vanya
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Thank you, this is the most anticipated release of the year :lol:

Core i5 76o @ 2.8o GHz | ZOTAC gtx58o AMP 1536Mb | MSI gtx46o 1o24Mb | Corsair ForceGT SSD12o | Gskill 16Gb RAM 16ooMHz
OctaneRender® for 3ds max®
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pixelrush
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Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

hmmm...I seem to have some geometry missing when exporting from Blender to Octane now.
Trying to find something unique about the missing bits.

Ahh found the bits are there but the opacity is zero... still looking for clues..

ok its having transparency enabled in Blender panel - at least we know d and Tr is working :lol:

Edit: btw its really quite hard to see the slider triangle against the 'slot' background in Octane sometimes like in opacity. Would it be possible to draw a small square on the bottom of the triangle so that it overhangs the slot just a little. Or perhaps there can be some other visual distinction... :roll:
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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pixelrush
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Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

Mini request: I wonder if the white balance colour picker can be doctored so that you are choosing the colour you want rather than its opposite/compliment :idea:
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

wow! great release. the new daylight model looks extremely good :D
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
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bepeg4d
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Joined: Wed Jun 02, 2010 6:02 am
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if you could see my face... i'm amazed :D
wonderful, i can't say what i love more, the new post-processing features, the new sky system, the new importance sampling for hdri.... thanks from italy :D
nothing to remark on both mac and win for now, i must reinstall the new intel hd 4000 drivers for testing but it's hard to stop playing with octane now... maybe at lunch ;)
ciao beppe
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matej
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Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

I hear weird noises (like scratching) from my graphic card (supposedly), during rendering when postprocessing is enabled. Should I be worried? :?
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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ROUBAL
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Wow ! Great release. Thank you very much ! I hope that I will be able to test this soon. I have big family worries currently and no time to test. It's a pity. :cry:
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Slide3D
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Posts: 44
Joined: Mon Nov 26, 2012 2:16 am

matej wrote:I hear weird noises (like scratching) from my graphic card (supposedly), during rendering when postprocessing is enabled. Should I be worried? :?
the noise from the power supply
I created a topic on this problem, write your problem to her
I would really like to let the developers have paid attention to this problem
worry of course is, it's not normal!
i7 2600k, 16gb, Quadro FX1800(not use in Octane) + GTX580 1536Mb
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