OctaneRender™ Standalone v1.01 (obsolete)

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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roeland
OctaneRender Team
Posts: 1822
Joined: Wed Mar 09, 2011 10:09 pm

Hi all,

This release includes the recently developed features announced earlier on the forum.

There have been major internal changes how data is handled and transferred to the GPUs, because of this some bugs may have been introduced in the render engine (we aren't aware of any).

Octane also has a new OBJ file loader. Loading the OBJ file is faster (voxelizing is still the same though).

This release only supports NVIDIA GPUs with compute capability 2.0 or higher, i.e. Fermi and Kepler GPUs (GeForce series 4xx/5xx/6xx). Compatibility with older Tesla cards (GeForce series 1xx/2xx/3xx/8xxx) is currently broken. We will try to solve the issues in future releases.

We also use now libGLEW version 1.9.0, to solve some issues with the OpenGL display on Intel GPUs. Hopefully it doesn't break other setups.

Changes since 1.00:

Rendering
Geometry
  • New faster OBJ file parser.
  • Octane can load transparency values (d or Tr) from MTL files.
  • When vertex normals are calculated by Octane you can specify a maximum smoothing angle.
  • Fix loading of some IES files with would generate negative values.
Interface
  • Added log window which can display error messages. Errors don't go to standard output anymore on Linux and Mac OS.
  • Added keyboard shortcuts for picker tools.
  • Fix crash when pressing delete after selecting a liveDB macro.
  • Allow picking empty material pins, and highlight the empty pin on the mesh node.
  • If one of the render target inputs missing, the corresponding button on the node inspector will select the empty input pin.
  • Add context menu to the liveDB macro items.
  • Removed priority input pin on medium node.
  • When enabling or disabling GPUs before rendering the render viewport status is updated.
  • Shutting down and disabling GPUs is faster and more stable.
  • Glossy materials have default settings that look better with the current BRDF.
  • Default gamma setting of alpha images is 1.0.
  • Fix dropping files with upper case extensions.
Downloading:

Windows:
ZIP archives:
- 64-bit32-bit

MacOS X:
DMG image:
- 32-bit and 64-bit

Linux:
tar.gz archive:
- 64-bit


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Roeland
Slide3D
Licensed Customer
Posts: 44
Joined: Mon Nov 26, 2012 2:16 am

very much useful!
do not stop! :)
i7 2600k, 16gb, Quadro FX1800(not use in Octane) + GTX580 1536Mb
manalokos
Licensed Customer
Posts: 441
Joined: Fri Nov 18, 2011 4:43 pm

Amazing!
Thank you Octane team!
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Elvissuperstar007
Licensed Customer
Posts: 2506
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
Contact:

OMG ))))))))))))))))))
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
PeterCGS
Licensed Customer
Posts: 437
Joined: Tue Apr 13, 2010 2:36 pm

Wohoo! Good thing that I woke up early this morning. Will try out asap!
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
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pixelrush
Licensed Customer
Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

Woooooo! look at all those goodies :shock: :arrow: 8-)
thanks guys. :D
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
Slide3D
Licensed Customer
Posts: 44
Joined: Mon Nov 26, 2012 2:16 am

when post-processing is enabled from PC in any action starts the noise similar dvd-drive work
i7 2600k, 16gb, Quadro FX1800(not use in Octane) + GTX580 1536Mb
medvejo
Licensed Customer
Posts: 17
Joined: Sun Mar 25, 2012 2:54 pm
Location: Russian Federation

Yes. I heard it too. Weird
Slide3D
Licensed Customer
Posts: 44
Joined: Mon Nov 26, 2012 2:16 am

this is the sound power supply :(
i7 2600k, 16gb, Quadro FX1800(not use in Octane) + GTX580 1536Mb
MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

Thankyouuuuuuuuuuuuuu :D .
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