Hi,
I`m new happy user of OCTANE, and below are my first images mady with Sketchup + Octane + GIMP (small correction)
Images rendered as 1600 pix in long side with DL4 kernel about 2-3 hours each on 3xGTX670 4GB, night shots were rendered 4x bigger and resized
(I`m very surprised reading about your impressive images rendered so fast - I think I`m doing something wrong).
AIRCRAFTS in ARCHIVIS - my first date with OCTANE ;-)
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
very good!
some images are good and few need different optics
The pool water is fake....use a different bump
the wood floor has excessive bump map
for exterior depth of field must be at infinite except you have a near object near the camera, otherwise
the building looks like a toy.
For interior you can play with DOF and bokeh effects....try to roll the camera, it gives more dynamic to the image.
the best images are:
04 outdoor
04 indoor
11 indoor
some images are good and few need different optics
The pool water is fake....use a different bump
the wood floor has excessive bump map
for exterior depth of field must be at infinite except you have a near object near the camera, otherwise
the building looks like a toy.
For interior you can play with DOF and bokeh effects....try to roll the camera, it gives more dynamic to the image.
the best images are:
04 outdoor
04 indoor
11 indoor
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Thanx gabrielefx for comments,gabrielefx wrote:very good!
some images are good and few need different optics
The pool water is fake....use a different bump
the wood floor has excessive bump map
for exterior depth of field must be at infinite except you have a near object near the camera, otherwise
the building looks like a toy.
For interior you can play with DOF and bokeh effects....try to roll the camera, it gives more dynamic to the image.
the best images are:
04 outdoor
04 indoor
11 indoor
Yes I know my images are far from perfect and I will make use from your advices in next projects.
And I want to say that your images are very impressive and they induced me to try OCTANE!
cheers
The subject aircraft beautifully emphasizes style home. 
I really like it, thanks for that

I really like it, thanks for that

Core i5 76o @ 2.8o GHz | ZOTAC gtx58o AMP 1536Mb | MSI gtx46o 1o24Mb | Corsair ForceGT SSD12o | Gskill 16Gb RAM 16ooMHz
OctaneRender® for 3ds max®
I like them too, maybe some more warmth / lower temperatures in the feature lighting in the dusk images
and maybe some which aren't square..
but yes, those planes are ace, textures look fine to me
and maybe some which aren't square..
but yes, those planes are ace, textures look fine to me
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590
3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
impressive ssokol, really a great job.
I like the "eye" of Gabrielefx that catched the "imperfection" of the wood floor; the only "bad" thing that I can see is the visible tiling effect in and out the swimming pool (ext03a, ext01a) and a sort of "incorrect" illumination in the "01b" shot.
Did you used some faking ligths for the various shots? (in the "06b", on the top cabinet, seems to be visible the reflection of two sphere emitters, is it right?).
It is possible to know more about the kind of illumination that you used?.
Thanks and cheers, Paolo
I like the "eye" of Gabrielefx that catched the "imperfection" of the wood floor; the only "bad" thing that I can see is the visible tiling effect in and out the swimming pool (ext03a, ext01a) and a sort of "incorrect" illumination in the "01b" shot.
Did you used some faking ligths for the various shots? (in the "06b", on the top cabinet, seems to be visible the reflection of two sphere emitters, is it right?).
It is possible to know more about the kind of illumination that you used?.
Thanks and cheers, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
paolo, look at the 02aD and you get the answer 
ciao beppe

ciao beppe
Hi guyspaoloverona wrote:impressive ssokol, really a great job.
I like the "eye" of Gabrielefx that catched the "imperfection" of the wood floor; the only "bad" thing that I can see is the visible tiling effect in and out the swimming pool (ext03a, ext01a) and a sort of "incorrect" illumination in the "01b" shot.
Did you used some faking ligths for the various shots? (in the "06b", on the top cabinet, seems to be visible the reflection of two sphere emitters, is it right?).
It is possible to know more about the kind of illumination that you used?.
Thanks and cheers, Paolo
thanks for comments,
I have the same lights (no fake lights) for each night shot; it is HDRI outside, spotlights are IES, light bulbs and lights in the kitchen under cabinets as blackbody, thats all.
cheers, Stan
I have a question, how much video ram did the first scene take up?
Regards
Nehale
Windows 10 x64 | 2x GTX680 | i7 990X | 24GB
Cinema 4D R17 Studio + 3Ds Max 2017
OctaneRender™ for Cinema 4D 3.01 + OctaneRender® for 3ds max® v3.14
Nehale
Windows 10 x64 | 2x GTX680 | i7 990X | 24GB
Cinema 4D R17 Studio + 3Ds Max 2017
OctaneRender™ for Cinema 4D 3.01 + OctaneRender® for 3ds max® v3.14