OctaneRender® for 3ds max® v1.0 RC3[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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leblanc980
Licensed Customer
Posts: 66
Joined: Tue Oct 16, 2012 12:25 am
Location: Chicago, IL

Yes, I loosened my OC settings and have not had a problem since. Please check PM.
leblanc980
Licensed Customer
Posts: 66
Joined: Tue Oct 16, 2012 12:25 am
Location: Chicago, IL

Hey, RC3 is flying compared to Rc2. Seriously. In every aspect it is considerably faster! Good Work!
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Jaberwocky
Licensed Customer
Posts: 976
Joined: Tue Sep 07, 2010 3:03 pm

Karba

There maybe a problem with the 2012 x 64bit version.

I Installed this plugin and then tried to open up the standard Materials editor and create a standard diffused octane material. Max then locked up.

Making an Octane material in the slate editor works fine.....it's just a problem with the standard materials editor causing max to crash.
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
HHbomb
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hello Karba,
if I update to RC3 from RC2, and save a project in RC3, If I have issues on RC3 can I go back to RC2 with the same scene without any problem ?
(because I see RC3 standalone warning)
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Philipp1980
Licensed Customer
Posts: 68
Joined: Thu Dec 15, 2011 9:56 am

Karba wrote: BUG FIXES SINCE LAST RELEASE:
  • animation interruption.
  • wrong material assignment with huge amount of objects.
Hey Karba,

we tested the material assignment with huge amount of objects in the scene we originally posted. Seems to work now! Thx a lot! :D
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mykola1985
Licensed Customer
Posts: 197
Joined: Mon Sep 24, 2012 6:04 pm

WOW, new release! :o I will test it a lot as soon as I get home! 8-)

THANX Karba!
i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit
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j7th
Licensed Customer
Posts: 124
Joined: Thu May 20, 2010 7:22 pm

old manual ), missing maxscript section
Last edited by j7th on Tue Nov 20, 2012 5:06 pm, edited 2 times in total.
Win 7 x64 | GTX560Ti | Core i7 960 3.2GHz | 24GB RAM
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tonycho
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Posts: 391
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Location: Surabaya - Indonesia
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Thanks Karba :D
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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Elvissuperstar007
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Posts: 2518
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
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not loaded with online absorption and sss
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Jaberwocky wrote:Karba

There maybe a problem with the 2012 x 64bit version.

I Installed this plugin and then tried to open up the standard Materials editor and create a standard diffused octane material. Max then locked up.

Making an Octane material in the slate editor works fine.....it's just a problem with the standard materials editor causing max to crash.
Did main render run at that moment?
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