Architectural viz

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thiago
Licensed Customer
Posts: 44
Joined: Mon Nov 01, 2010 5:02 pm
Location: Florianópolis, Brasil
Contact:

Previews of a project I'm working in.
Night_Architectural_Scene.JPG
preview.jpg
sdwhitton
Licensed Customer
Posts: 126
Joined: Sat Oct 15, 2011 5:26 pm

here's my thoughts :

I'd be tempted to do the dusk version in two renders, one with the blue HDRI, and no emitters and then another one with a black environment, and the emitters

then comp these in photoshop - add the 'lighting' render as a 'screen' or 'linear dodge (add)' layer over the top..

just gives more flexibility, you can add further colour to the 'lighting' layer, duplicate it to really boost the lighting...

and then composition wise, I'd also be tempted to have more on the left, showing the full pool? And then those twigs on the right, I'd move them over
if possible, as you might as well have more of them rather than the little amount you show now?

and maybe more sky at top?

again, just my thoughts... :)
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590

3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
thiago
Licensed Customer
Posts: 44
Joined: Mon Nov 01, 2010 5:02 pm
Location: Florianópolis, Brasil
Contact:

Thanks sdwhitton,
I'll try your suggestions on the next render.
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