35mm film with octane

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
User avatar
[gk]
Licensed Customer
Posts: 574
Joined: Sat Jan 16, 2010 12:48 pm
Location: Denmark

35mm film with 50mm canon prime lens @ 1,4 f/stops ,camera stoped to 5,6 with octane rendered logo.
http://www.droschler.dk/permanent/octane/gk/
Amiga 1000 with 2mb memory card
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

amazing ;)

can you explain more about how you made it ?
did you use the same manual technique ?

i can add some automated OBJ based command line flags for beta2.1 update to automate this if you want.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
[gk]
Licensed Customer
Posts: 574
Joined: Sat Jan 16, 2010 12:48 pm
Location: Denmark

cool beans, anything that eases animating will be wellcomed :)

Different technic this time.
Amiga 1000 with 2mb memory card
Br1
Licensed Customer
Posts: 54
Joined: Wed Jan 20, 2010 9:47 pm
Location: Belgium
Contact:

radiance wrote:amazing ;)

can you explain more about how you made it ?
did you use the same manual technique ?

i can add some automated OBJ based command line flags for beta2.1 update to automate this if you want.

Radiance
Please, please, please ... ! That would be great !
User avatar
[gk]
Licensed Customer
Posts: 574
Joined: Sat Jan 16, 2010 12:48 pm
Location: Denmark

Image
Amiga 1000 with 2mb memory card
User avatar
n1k
Posts: 401
Joined: Mon Jan 11, 2010 7:55 pm
Contact:

Looking nice:)
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

gk buy Octane or I will buy it for You !!!!!

I like your way of thinking ;)
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
justix
Licensed Customer
Posts: 585
Joined: Sat Feb 27, 2010 8:01 pm

gk that was really interesting ,would be extremely generous of you a short how-to... ;)
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
Tugpsx
Licensed Customer
Posts: 1151
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

second that request
Win 11 64GB | NVIDIA RTX3060 12GB
User avatar
[gk]
Licensed Customer
Posts: 574
Joined: Sat Jan 16, 2010 12:48 pm
Location: Denmark

Ok,
Ill remove the mystery and reveal a range of hacks then :)

- I ran outside and made the 35mm footage of the concrete pole in focus.
- I made sure there were little to no paralax because I knew the more paralax the harder it would be to maintain a belivable optical output.
- Dumped the HD footage and cut out around 200 images.
- Burned them to a jpg sequence while maintaining the raw footage in the master composition.
- Used Boujou to nodal-pan track ( as there were no paralax ) the footage.
- exported the camera and point cloud to 3dsmax.
- made the logo and did a few test renders to verify intergrity.
- exported the logo to obj
- imported it to octane and had a light green flat diffuse background behind it.
- setup sun in same angle as it was in the footage.
- rendered 1 frame ;)
- screengrab'ed the logo on the green
- used a keyer to key out the green ( create an alpha channel )
- back to 3dsmax, used MAX2AE which can port camera/object relation to After effects in 3d space, snaped a control plane to the front of the logo and exported the sequence to AE
- back in AE, placed the octane render inside my 4 corner pin track
- back to max and render a matte/shadow pass on the top surface with brazil 2 area shadows.
- comped the shadows and the octane render together.
- colour graded with colorista
- played with gausian blur to add some focus pulling
- exported flv
- made a small flv output from the awesome film/image player from slideshow pro
- upload to net
- post link here ;)
Amiga 1000 with 2mb memory card
Post Reply

Return to “M is for Metaverse Gallery”