Probably this is the most complex scene I drawn in terms of lighting.
Hundreds of ies and flat light emitters.
It's fun to orient in realtime moving heads...specially when they are animated. I rigged my moving heads with manipulators.
@ Karba, Abstrax, Roeland:
I need lights with texture projection (to simulate gobos and tv projections on non flat shapes, eg: buildings) and simple cones to simulate simple spots with falloff (no ies)
the more is color the more is fun
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm