How to set the power of the texture environment?

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Reality4
Licensed Customer
Posts: 91
Joined: Wed Oct 13, 2010 10:34 am

Hi all,

In the standalone version I can set the power of the texture environment when using an image. This is great to boost up hdr images for environment lighting.

How do I do this in the 3dsmax plugin version? (Not to be confused with the power of the image texture, which is a maximum of 1.)

Thanks
MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

First click on the 3dsmax environment tab and place a Texture environment node. Then drag/instance to material editor. Thats it. You will
see parameters for texture,power and rotation.
Reality4
Licensed Customer
Posts: 91
Joined: Wed Oct 13, 2010 10:34 am

Great, thanks!
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