Hi all,
In the standalone version I can set the power of the texture environment when using an image. This is great to boost up hdr images for environment lighting.
How do I do this in the 3dsmax plugin version? (Not to be confused with the power of the image texture, which is a maximum of 1.)
Thanks
How to set the power of the texture environment?
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- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
First click on the 3dsmax environment tab and place a Texture environment node. Then drag/instance to material editor. Thats it. You will
see parameters for texture,power and rotation.
see parameters for texture,power and rotation.