OctaneRender® for 3ds max® v1.0 beta 3.01[Test]
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Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Im sorry, but I want to activate the reflections the render no have reflections • (New frenel model for Glossy Material (now frenel effect is controlled by IOR only).
Cosmos II, Asrock 79 extreme 11, Intel i7-3930K 4.40 GHz, 32gb Ram Quad 2.400 OC., 2 Drives Intel SSd 520 240gb Raid 0, 1 Gtx 580 3 gb + 3 Gtx 590 4Gb.
Set reflection to white (1.0)snake12 wrote:Im sorry, but I want to activate the reflections the render no have reflections • (New frenel model for Glossy Material (now frenel effect is controlled by IOR only).
Set index to 1.2-3.0 (to get fresnel effect), or to 0.0 if you want to get 100% reflections.
Hi Karba,Karba wrote:Did it works with previous 3dsmax plugin version?cgp wrote:You asked me what kind of video card I am using so I told you that I am using quadro 5000.
I got nothing but checker when I hit the octane render viewport.
I have octane render for 3ds max 3.01 test version installed in max 2012.
Please let me know what I can do to fix this problem.
What is shown in Cuda Devices tab? What is compute model?
below is what I see in Cuda Devices tab.
What do you mean by a compute model?

Karba Hello, Thanks for the updates each week.
I have a many questions.
1.The reflections dissapear in the new version. View image 1
2. In the first imagen the only light is the hdr but on the second look like lights. View image 1
3. I model in architecture and export to max. In the versions 3.00d y v 3.1 the geometry looks bad when I activate the Viewport. View image 2
4. In the Octanelight when is not activate movable proxy the render is more slow, should not be contrary?
In genereal the render is more faster thanks
Image Attached
Thanks
I have a many questions.
1.The reflections dissapear in the new version. View image 1
2. In the first imagen the only light is the hdr but on the second look like lights. View image 1
3. I model in architecture and export to max. In the versions 3.00d y v 3.1 the geometry looks bad when I activate the Viewport. View image 2
4. In the Octanelight when is not activate movable proxy the render is more slow, should not be contrary?
In genereal the render is more faster thanks

Image Attached
Thanks
Cosmos II, Asrock 79 extreme 11, Intel i7-3930K 4.40 GHz, 32gb Ram Quad 2.400 OC., 2 Drives Intel SSd 520 240gb Raid 0, 1 Gtx 580 3 gb + 3 Gtx 590 4Gb.
1. Just increase reflection.snake12 wrote:Karba Hello, Thanks for the updates each week.
I have a many questions.
1.The reflections dissapear in the new version. View image 1
2. In the first imagen the only light is the hdr but on the second look like lights. View image 1
3. I model in architecture and export to max. In the versions 3.00d y v 3.1 the geometry looks bad when I activate the Viewport. View image 2
4. In the Octanelight when is not activate movable proxy the render is more slow, should not be contrary?
In genereal the render is more faster thanks
![]()
Image Attached
Thanks
2-4 Will be fixed in next version.
Hi Karba,
Could you please answer my question?
I really want to use octane but could not use for the past 5 days as I get checker but nothing in the octane viewport.
This happened after upgrading the plug in to the latest test version 3.01.
I am using 3ds max 2012 with quadro 5000.
Also the previous version of plug in was working fine on my system.
I attached the screenshot showing my Cuda Devices tab.
Please let me know if you can help me. Thanks.
Could you please answer my question?
I really want to use octane but could not use for the past 5 days as I get checker but nothing in the octane viewport.
This happened after upgrading the plug in to the latest test version 3.01.
I am using 3ds max 2012 with quadro 5000.
Also the previous version of plug in was working fine on my system.
I attached the screenshot showing my Cuda Devices tab.
Please let me know if you can help me. Thanks.
Just wait for a new version.cgp wrote:Hi Karba,
Could you please answer my question?
I really want to use octane but could not use for the past 5 days as I get checker but nothing in the octane viewport.
This happened after upgrading the plug in to the latest test version 3.01.
I am using 3ds max 2012 with quadro 5000.
Also the previous version of plug in was working fine on my system.
I attached the screenshot showing my Cuda Devices tab.
Please let me know if you can help me. Thanks.
Alright. when will this be?Karba wrote:Just wait for a new version.cgp wrote:Hi Karba,
Could you please answer my question?
I really want to use octane but could not use for the past 5 days as I get checker but nothing in the octane viewport.
This happened after upgrading the plug in to the latest test version 3.01.
I am using 3ds max 2012 with quadro 5000.
Also the previous version of plug in was working fine on my system.
I attached the screenshot showing my Cuda Devices tab.
Please let me know if you can help me. Thanks.