OctaneRender® for 3ds max® v1.0 beta 3.01[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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snake12
Licensed Customer
Posts: 97
Joined: Sat Jun 25, 2011 7:21 am

Im sorry, but I want to activate the reflections the render no have reflections • (New frenel model for Glossy Material (now frenel effect is controlled by IOR only).
Cosmos II, Asrock 79 extreme 11, Intel i7-3930K 4.40 GHz, 32gb Ram Quad 2.400 OC., 2 Drives Intel SSd 520 240gb Raid 0, 1 Gtx 580 3 gb + 3 Gtx 590 4Gb.
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

snake12 wrote:Im sorry, but I want to activate the reflections the render no have reflections • (New frenel model for Glossy Material (now frenel effect is controlled by IOR only).
Set reflection to white (1.0)
Set index to 1.2-3.0 (to get fresnel effect), or to 0.0 if you want to get 100% reflections.
cgp
Licensed Customer
Posts: 19
Joined: Fri Feb 03, 2012 11:40 pm

Karba wrote:
cgp wrote:You asked me what kind of video card I am using so I told you that I am using quadro 5000.
I got nothing but checker when I hit the octane render viewport.
I have octane render for 3ds max 3.01 test version installed in max 2012.
Please let me know what I can do to fix this problem.
Did it works with previous 3dsmax plugin version?
What is shown in Cuda Devices tab? What is compute model?
Hi Karba,
below is what I see in Cuda Devices tab.
What do you mean by a compute model?

Image
snake12
Licensed Customer
Posts: 97
Joined: Sat Jun 25, 2011 7:21 am

Karba Hello, Thanks for the updates each week.
I have a many questions.

1.The reflections dissapear in the new version. View image 1
2. In the first imagen the only light is the hdr but on the second look like lights. View image 1
3. I model in architecture and export to max. In the versions 3.00d y v 3.1 the geometry looks bad when I activate the Viewport. View image 2
4. In the Octanelight when is not activate movable proxy the render is more slow, should not be contrary?

In genereal the render is more faster thanks
:D
Image Attached

Thanks
Attachments
23.jpg
24.jpg
Cosmos II, Asrock 79 extreme 11, Intel i7-3930K 4.40 GHz, 32gb Ram Quad 2.400 OC., 2 Drives Intel SSd 520 240gb Raid 0, 1 Gtx 580 3 gb + 3 Gtx 590 4Gb.
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

snake12 wrote:Karba Hello, Thanks for the updates each week.
I have a many questions.

1.The reflections dissapear in the new version. View image 1
2. In the first imagen the only light is the hdr but on the second look like lights. View image 1
3. I model in architecture and export to max. In the versions 3.00d y v 3.1 the geometry looks bad when I activate the Viewport. View image 2
4. In the Octanelight when is not activate movable proxy the render is more slow, should not be contrary?

In genereal the render is more faster thanks
:D
Image Attached

Thanks
1. Just increase reflection.
2-4 Will be fixed in next version.
rob72inmo
Licensed Customer
Posts: 38
Joined: Thu May 27, 2010 11:39 am

Thanks for everything youve done for this plugin Karba appreciate all youve done so far :D

Rob
amd 1090t 6 core 16 gigs ram wind 7 ult. 2 gtx 285
cgp
Licensed Customer
Posts: 19
Joined: Fri Feb 03, 2012 11:40 pm

Hi Karba,
Could you please answer my question?
I really want to use octane but could not use for the past 5 days as I get checker but nothing in the octane viewport.
This happened after upgrading the plug in to the latest test version 3.01.
I am using 3ds max 2012 with quadro 5000.
Also the previous version of plug in was working fine on my system.
I attached the screenshot showing my Cuda Devices tab.
Please let me know if you can help me. Thanks.
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

cgp wrote:Hi Karba,
Could you please answer my question?
I really want to use octane but could not use for the past 5 days as I get checker but nothing in the octane viewport.
This happened after upgrading the plug in to the latest test version 3.01.
I am using 3ds max 2012 with quadro 5000.
Also the previous version of plug in was working fine on my system.
I attached the screenshot showing my Cuda Devices tab.
Please let me know if you can help me. Thanks.
Just wait for a new version.
cgp
Licensed Customer
Posts: 19
Joined: Fri Feb 03, 2012 11:40 pm

Karba wrote:
cgp wrote:Hi Karba,
Could you please answer my question?
I really want to use octane but could not use for the past 5 days as I get checker but nothing in the octane viewport.
This happened after upgrading the plug in to the latest test version 3.01.
I am using 3ds max 2012 with quadro 5000.
Also the previous version of plug in was working fine on my system.
I attached the screenshot showing my Cuda Devices tab.
Please let me know if you can help me. Thanks.
Just wait for a new version.
Alright. when will this be?
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

cgp wrote: Alright. when will this be?
Probably next week.
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