Car color looks much better now.
Car animation
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- jan kudelasek

- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
please, could you anybody explain me how to create this motion blur? I havn´t found nothing like "'subframes settings"' in standard camera settings.
Maybe I am blind, or I´m finding it on wrong place.
thank you very much!!
jan
Maybe I am blind, or I´m finding it on wrong place.
thank you very much!!
jan
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
It is in standard camera. there is an option to use motion blur or depth of field.jan kudelasek wrote:please, could you anybody explain me how to create this motion blur? I havn´t found nothing like "'subframes settings"' in standard camera settings.
Maybe I am blind, or I´m finding it on wrong place.![]()
thank you very much!!
jan
- jan kudelasek

- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
thank you Karba.
Jan
Jan
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
Very nice Karba,
Please tell me, normally what is the response you use for these exterior renders? is it Linear or other? or the std Agfa_hdc_400plus?
Iread somewhere in the forum that 3.01 wasn't very friendly with max2011 is that fixed already (that you havent tested properly or something)?
Regards
Nildo
Please tell me, normally what is the response you use for these exterior renders? is it Linear or other? or the std Agfa_hdc_400plus?
Iread somewhere in the forum that 3.01 wasn't very friendly with max2011 is that fixed already (that you havent tested properly or something)?
Regards
Nildo
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
- elwisoroarke

- Posts: 54
- Joined: Wed Mar 07, 2012 5:41 am
Very nice work Karba, thanks for keeping us up to date with your progress. Speaking of Pixar's opensubdiv lib, is that something the Devs are looking to implement in Octane soon? Subdivision & displacement are two important tools to have in the arsenal! 
Win7|i7Quad @2.9hz|16gb|GTX 470
"I've seen the future & it will be, I've seen the future & it works"
"3 things cannot be long hidden: the moon, the sun, & the truth"
"Light glorifies everything...light is everything.”
"I've seen the future & it will be, I've seen the future & it works"
"3 things cannot be long hidden: the moon, the sun, & the truth"
"Light glorifies everything...light is everything.”
