Car animation

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kavorka
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Looks like you are making good use of the new version with correct colors :)
Car color looks much better now.
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Mackraft
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Incredible picture. :shock:
Can we have a look at your new carpaint settings ? New nodes ?
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Karba
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Mackraft wrote:Incredible picture. :shock:
Can we have a look at your new carpaint settings ? New nodes ?
Nothing new. Just glossy material with red diffuse and fresnel reflection.
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jan kudelasek
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please, could you anybody explain me how to create this motion blur? I havn´t found nothing like "'subframes settings"' in standard camera settings.
Maybe I am blind, or I´m finding it on wrong place. :?

thank you very much!!
jan
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Karba
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jan kudelasek wrote:please, could you anybody explain me how to create this motion blur? I havn´t found nothing like "'subframes settings"' in standard camera settings.
Maybe I am blind, or I´m finding it on wrong place. :?

thank you very much!!
jan
It is in standard camera. there is an option to use motion blur or depth of field.
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jan kudelasek
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thank you Karba.

Jan
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nildoe
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Very nice Karba,

Please tell me, normally what is the response you use for these exterior renders? is it Linear or other? or the std Agfa_hdc_400plus?

Iread somewhere in the forum that 3.01 wasn't very friendly with max2011 is that fixed already (that you havent tested properly or something)?

Regards
Nildo
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elwisoroarke
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Very nice work Karba, thanks for keeping us up to date with your progress. Speaking of Pixar's opensubdiv lib, is that something the Devs are looking to implement in Octane soon? Subdivision & displacement are two important tools to have in the arsenal! :D
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